const StructLayout *SL = TD.getStructLayout(CS->getType());
for (unsigned i = 0, e = CS->getNumOperands(); i != e; ++i) {
DSNode *NHN = NH.getNode();
- DSNodeHandle NewNH(NHN, NH.getOffset()+(unsigned)SL->MemberOffsets[i]);
- MergeConstantInitIntoNode(NewNH, cast<Constant>(CS->getOperand(i)));
+ //Some programmers think ending a structure with a [0 x sbyte] is cute
+ //This should be ok as the allocation type should grow this type when
+ //it is merged in if it is bigger.
+ if (SL->MemberOffsets[i] < SL->StructSize) {
+ DSNodeHandle NewNH(NHN, NH.getOffset()+(unsigned)SL->MemberOffsets[i]);
+ MergeConstantInitIntoNode(NewNH, cast<Constant>(CS->getOperand(i)));
+ } else if (SL->MemberOffsets[i] == SL->StructSize) {
+ DEBUG(std::cerr << "Zero size element at end of struct\n");
+ } else {
+ assert(0 && "type was smaller than offsets of of struct layout indicate");
+ }
}
} else if (isa<ConstantAggregateZero>(C) || isa<UndefValue>(C)) {
// Noop