// Public interface to the Reassociate pass
FunctionPass *llvm::createReassociatePass() { return new Reassociate(); }
+
+static bool isUnmovableInstruction(Instruction *I) {
+ if (I->getOpcode() == Instruction::PHI ||
+ I->getOpcode() == Instruction::Alloca ||
+ I->getOpcode() == Instruction::Load ||
+ I->getOpcode() == Instruction::Malloc ||
+ I->getOpcode() == Instruction::Invoke ||
+ I->getOpcode() == Instruction::Call ||
+ I->getOpcode() == Instruction::Div ||
+ I->getOpcode() == Instruction::Rem)
+ return true;
+ return false;
+}
+
void Reassociate::BuildRankMap(Function &F) {
unsigned i = 2;
ReversePostOrderTraversal<Function*> RPOT(&F);
for (ReversePostOrderTraversal<Function*>::rpo_iterator I = RPOT.begin(),
- E = RPOT.end(); I != E; ++I)
- RankMap[*I] = ++i << 16;
+ E = RPOT.end(); I != E; ++I) {
+ BasicBlock *BB = *I;
+ unsigned BBRank = RankMap[BB] = ++i << 16;
+
+ // Walk the basic block, adding precomputed ranks for any instructions that
+ // we cannot move. This ensures that the ranks for these instructions are
+ // all different in the block.
+ for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
+ if (isUnmovableInstruction(I))
+ ValueRankMap[I] = ++BBRank;
+ }
}
unsigned Reassociate::getRank(Value *V) {
// we can reassociate expressions for code motion! Since we do not recurse
// for PHI nodes, we cannot have infinite recursion here, because there
// cannot be loops in the value graph that do not go through PHI nodes.
- //
- if (I->getOpcode() == Instruction::PHI ||
- I->getOpcode() == Instruction::Alloca ||
- I->getOpcode() == Instruction::Malloc || isa<TerminatorInst>(I) ||
- I->mayWriteToMemory()) // Cannot move inst if it writes to memory!
- return RankMap[I->getParent()];
-
- // If not, compute it!
unsigned Rank = 0, MaxRank = RankMap[I->getParent()];
for (unsigned i = 0, e = I->getNumOperands();
i != e && Rank != MaxRank; ++i)
(!BinaryOperator::isNot(I) && !BinaryOperator::isNeg(I)))
++Rank;
- DEBUG(std::cerr << "Calculated Rank[" << V->getName() << "] = "
- << Rank << "\n");
+ //DEBUG(std::cerr << "Calculated Rank[" << V->getName() << "] = "
+ //<< Rank << "\n");
return CachedRank = Rank;
}