/// This static constructor (factory) will attempt to locate a program in
/// the operating system's file system using some pre-determined set of
- /// locations to search (e.g. the PATH on Unix).
+ /// locations to search (e.g. the PATH on Unix). Paths with slashes are
+ /// returned unmodified.
/// @returns A Path object initialized to the path of the program or a
/// Path object that is empty (invalid) if the program could not be found.
/// @brief Construct a Program by finding it by name.
if (progName.find('/') != std::string::npos)
return temp;
- // At this point, the file name does not contain slashes. Search for it
- // through the directories specified in the PATH environment variable.
+ // At this point, the file name is valid and does not contain slashes. Search
+ // for it through the directories specified in the PATH environment variable.
// Get the path. If its empty, we can't do anything to find it.
const char *PathStr = getenv("PATH");
Path temp;
if (!temp.set(progName)) // invalid name
return Path();
- if (temp.canExecute()) // already executable as is
+ // Return paths with slashes verbatim.
+ if (progName.find('\\') != std::string::npos ||
+ progName.find('/') != std::string::npos)
return temp;
- // At this point, the file name is valid and its not executable.
+ // At this point, the file name is valid and does not contain slashes.
// Let Windows search for it.
char buffer[MAX_PATH];
char *dummy = NULL;