}
}
+/// \brief Adds a 'fast' flag to floating point operations.
+static Value *addFastMathFlag(Value *V) {
+ if (isa<FPMathOperator>(V)){
+ FastMathFlags Flags;
+ Flags.setUnsafeAlgebra();
+ cast<Instruction>(V)->setFastMathFlags(Flags);
+ }
+ return V;
+}
+
void InnerLoopVectorizer::vectorizeLoop() {
//===------------------------------------------------===//
//
setDebugLocFromInst(Builder, ReducedPartRdx);
for (unsigned part = 1; part < UF; ++part) {
if (Op != Instruction::ICmp && Op != Instruction::FCmp)
- ReducedPartRdx = Builder.CreateBinOp((Instruction::BinaryOps)Op,
- RdxParts[part], ReducedPartRdx,
- "bin.rdx");
+ // Floating point operations had to be 'fast' to enable the reduction.
+ ReducedPartRdx = addFastMathFlag(
+ Builder.CreateBinOp((Instruction::BinaryOps)Op, RdxParts[part],
+ ReducedPartRdx, "bin.rdx"));
else
ReducedPartRdx = createMinMaxOp(Builder, RdxDesc.MinMaxKind,
ReducedPartRdx, RdxParts[part]);
"rdx.shuf");
if (Op != Instruction::ICmp && Op != Instruction::FCmp)
- TmpVec = Builder.CreateBinOp((Instruction::BinaryOps)Op, TmpVec, Shuf,
- "bin.rdx");
+ // Floating point operations had to be 'fast' to enable the reduction.
+ TmpVec = addFastMathFlag(Builder.CreateBinOp(
+ (Instruction::BinaryOps)Op, TmpVec, Shuf, "bin.rdx"));
else
TmpVec = createMinMaxOp(Builder, RdxDesc.MinMaxKind, TmpVec, Shuf);
}
if (VecOp && isa<PossiblyExactOperator>(VecOp))
VecOp->setIsExact(BinOp->isExact());
+ // Copy the fast-math flags.
+ if (VecOp && isa<FPMathOperator>(V))
+ VecOp->setFastMathFlags(it->getFastMathFlags());
+
Entry[Part] = V;
}
break;
._crit_edge: ; preds = %.lr.ph, %0
ret i32 undef
}
+
+; Make sure we copy fast math flags and use them for the final reduction.
+; CHECK-LABEL: fast_math
+; CHECK: load <4 x float>
+; CHECK: fadd fast <4 x float>
+; CHECK: br
+; CHECK: fadd fast <4 x float>
+; CHECK: fadd fast <4 x float>
+define float @fast_math(float* noalias %s) {
+entry:
+ br label %for.body
+
+for.body:
+ %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+ %q.04 = phi float [ 0.000000e+00, %entry ], [ %add, %for.body ]
+ %arrayidx = getelementptr inbounds float* %s, i64 %indvars.iv
+ %0 = load float* %arrayidx, align 4
+ %add = fadd fast float %q.04, %0
+ %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
+ %exitcond = icmp eq i64 %indvars.iv.next, 256
+ br i1 %exitcond, label %for.end, label %for.body
+
+for.end:
+ %add.lcssa = phi float [ %add, %for.body ]
+ ret float %add.lcssa
+}