Framebuffers shouldn't be cached and it is usually very uncommon to read
them. Therefore, use ioremap_wc() to get significant speed improvements on
systems which provide it. On all other systems it's aliased to
ioremap_nocache() which is also fine.
Reported-by: Tom Gundersen <teg@jklm.no>
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Tested-by: Tom Gundersen <teg@jklm.no>
Tested-by: Alexandre Courbot <acourbot@nvidia.com>
Tested-by: Stephen Warren <swarren@wwwdotorg.org>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
info->fbops = &simplefb_ops;
info->flags = FBINFO_DEFAULT | FBINFO_MISC_FIRMWARE;
- info->screen_base = ioremap(info->fix.smem_start,
- info->fix.smem_len);
+ info->screen_base = ioremap_wc(info->fix.smem_start,
+ info->fix.smem_len);
if (!info->screen_base) {
framebuffer_release(info);
return -ENODEV;