char IntervalPartition::ID = 0;
static RegisterPass<IntervalPartition>
-X("intervals", "Interval Partition Construction", false, true);
+X("intervals", "Interval Partition Construction", true, true);
//===----------------------------------------------------------------------===//
// IntervalPartition Implementation
char LoopInfo::ID = 0;
static RegisterPass<LoopInfo>
-X("loops", "Natural Loop Construction", false, true);
+X("loops", "Natural Loop Construction", true, true);
//===----------------------------------------------------------------------===//
// Loop implementation
char PostDominatorTree::ID = 0;
char PostDominanceFrontier::ID = 0;
static RegisterPass<PostDominatorTree>
-F("postdomtree", "Post-Dominator Tree Construction", false, true);
+F("postdomtree", "Post-Dominator Tree Construction", true, true);
bool PostDominatorTree::runOnFunction(Function &F) {
DT->recalculate(F);
//===----------------------------------------------------------------------===//
static RegisterPass<PostDominanceFrontier>
-H("postdomfrontier", "Post-Dominance Frontier Construction", false, true);
+H("postdomfrontier", "Post-Dominance Frontier Construction", true, true);
const DominanceFrontier::DomSetType &
PostDominanceFrontier::calculate(const PostDominatorTree &DT,
char DominatorTree::ID = 0;
static RegisterPass<DominatorTree>
-E("domtree", "Dominator Tree Construction", false, true);
+E("domtree", "Dominator Tree Construction", true, true);
bool DominatorTree::runOnFunction(Function &F) {
DT->recalculate(F);