Constant *Idx);
static Constant *getInsertElementTy(const Type *Ty, Constant *Val,
Constant *Elt, Constant *Idx);
+ static Constant *getShuffleVectorTy(const Type *Ty, Constant *V1,
+ Constant *V2, Constant *Mask);
public:
// Static methods to construct a ConstantExpr of different kinds. Note that
static Constant *getGetElementPtr(Constant *C,
const std::vector<Value*> &IdxList);
- /// Extractelement form.
- ///
- static Constant *getExtractElement(Constant *Val, Constant *Idx);
-
- /// Insertelement form.
- ///
- static Constant *getInsertElement(Constant *Val, Constant *Elt,
- Constant *Idx);
-
+ static Constant *getExtractElement(Constant *Vec, Constant *Idx);
+ static Constant *getInsertElement(Constant *Vec, Constant *Elt,Constant *Idx);
+ static Constant *getShuffleVector(Constant *V1, Constant *V2, Constant *Mask);
+
/// isNullValue - Return true if this is the value that would be returned by
/// getNullValue.
virtual bool isNullValue() const { return false; }
HANDLE_OTHER_INST(35, UserOp1, Instruction) // May be used internally in a pass
HANDLE_OTHER_INST(36, UserOp2, Instruction)
HANDLE_OTHER_INST(37, VAArg , VAArgInst ) // vaarg instruction
-HANDLE_OTHER_INST(38, ExtractElement, ExtractElementInst) // extract packed element
-HANDLE_OTHER_INST(39, InsertElement, InsertElementInst) // insert element into packed vector
- LAST_OTHER_INST(39)
+HANDLE_OTHER_INST(38, ExtractElement, ExtractElementInst)// extract from vector.
+HANDLE_OTHER_INST(39, InsertElement, InsertElementInst) // insert into vector
+HANDLE_OTHER_INST(40, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
+ LAST_OTHER_INST(40)
#undef FIRST_TERM_INST
#undef HANDLE_TERM_INST
}
public:
- ExtractElementInst(Value *Val, Value *Index,
- const std::string &Name = "", Instruction *InsertBefore = 0);
- ExtractElementInst(Value *Val, Value *Index,
- const std::string &Name, BasicBlock *InsertAtEnd);
+ ExtractElementInst(Value *Vec, Value *Idx, const std::string &Name = "",
+ Instruction *InsertBefore = 0);
+ ExtractElementInst(Value *Vec, Value *Idx, const std::string &Name,
+ BasicBlock *InsertAtEnd);
virtual ExtractElementInst *clone() const;
}
public:
- InsertElementInst(Value *Val, Value *Elt, Value *Index,
- const std::string &Name = "", Instruction *InsertBefore = 0);
- InsertElementInst(Value *Val, Value *Elt, Value *Index,
+ InsertElementInst(Value *Vec, Value *NewElt, Value *Idx,
+ const std::string &Name = "",Instruction *InsertBefore = 0);
+ InsertElementInst(Value *Vec, Value *NewElt, Value *Idx,
const std::string &Name, BasicBlock *InsertAtEnd);
virtual InsertElementInst *clone() const;
}
};
+//===----------------------------------------------------------------------===//
+// ShuffleVectorInst Class
+//===----------------------------------------------------------------------===//
+
+/// ShuffleVectorInst - This instruction constructs a fixed permutation of two
+/// input vectors.
+///
+class ShuffleVectorInst : public Instruction {
+ Use Ops[3];
+ ShuffleVectorInst(const ShuffleVectorInst &IE) :
+ Instruction(IE.getType(), ShuffleVector, Ops, 3) {
+ Ops[0].init(IE.Ops[0], this);
+ Ops[1].init(IE.Ops[1], this);
+ Ops[2].init(IE.Ops[2], this);
+ }
+
+public:
+ ShuffleVectorInst(Value *V1, Value *V2, Value *Mask,
+ const std::string &Name = "", Instruction *InsertBefor = 0);
+ ShuffleVectorInst(Value *V1, Value *V2, Value *Mask,
+ const std::string &Name, BasicBlock *InsertAtEnd);
+
+ /// isValidOperands - Return true if a value shufflevector instruction can be
+ /// formed with the specified operands.
+ static bool isValidOperands(const Value *V1, const Value *V2,
+ const Value *Mask);
+
+ virtual ShuffleVectorInst *clone() const;
+
+ virtual bool mayWriteToMemory() const { return false; }
+
+ /// Transparently provide more efficient getOperand methods.
+ Value *getOperand(unsigned i) const {
+ assert(i < 3 && "getOperand() out of range!");
+ return Ops[i];
+ }
+ void setOperand(unsigned i, Value *Val) {
+ assert(i < 3 && "setOperand() out of range!");
+ Ops[i] = Val;
+ }
+ unsigned getNumOperands() const { return 3; }
+
+ // Methods for support type inquiry through isa, cast, and dyn_cast:
+ static inline bool classof(const ShuffleVectorInst *) { return true; }
+ static inline bool classof(const Instruction *I) {
+ return I->getOpcode() == Instruction::ShuffleVector;
+ }
+ static inline bool classof(const Value *V) {
+ return isa<Instruction>(V) && classof(cast<Instruction>(V));
+ }
+};
+
+
//===----------------------------------------------------------------------===//
// PHINode Class
//===----------------------------------------------------------------------===//