return ImmutablePasses;
}
+ void addPassManager(Pass *Manager) {
+ PassManagers.push_back(Manager);
+ }
+
private:
/// Collection of pass managers
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
- // Collection of pass managers
- std::vector<ModulePassManager_New *> PassManagers;
-
// Active Pass Manager
ModulePassManager_New *activeManager;
};
if (!activeManager || !activeManager->addPass(P)) {
activeManager = new ModulePassManager_New(getDepth() + 1);
- PassManagers.push_back(activeManager);
+ addPassManager(activeManager);
return activeManager->addPass(P);
}
return true;
bool PassManagerImpl_New::run(Module &M) {
bool Changed = false;
- for (std::vector<ModulePassManager_New *>::iterator itr = PassManagers.begin(),
- e = PassManagers.end(); itr != e; ++itr) {
- ModulePassManager_New *pm = *itr;
- Changed |= pm->runOnModule(M);
+ for (std::vector<Pass *>::iterator I = passManagersBegin(),
+ E = passManagersEnd(); I != E; ++I) {
+ ModulePassManager_New *MP = dynamic_cast<ModulePassManager_New *>(*I);
+ Changed |= MP->runOnModule(M);
}
return Changed;
}