/// in the operating system's filesystem and provides various basic operations
/// on it. Note that this class only represents the name of a path to a file
/// or directory which may or may not be valid for a given machine's file
- /// system. A Path ensures that the name it encapsulates is syntactical valid
- /// for the operating system it is running on but does not ensure correctness
- /// for any particular file system. A Path either references a file or a
- /// directory and the distinction is consistently maintained. Most operations
- /// on the class have invariants that require the Path object to be either a
- /// file path or a directory path, but not both. Those operations will also
- /// leave the object as either a file path or object path. There is exactly
- /// one invalid Path which is the empty path. The class should never allow any
- /// other syntactically invalid non-empty path name to be assigned. Empty
- /// paths are required in order to indicate an error result. If the path is
- /// empty, the isValid operation will return false. All operations will fail
- /// if isValid is false. Operations that change the path will either return
- /// false if it would cause a syntactically invalid path name (in which case
- /// the Path object is left unchanged) or throw an std::string exception
- /// indicating the error.
+ /// system. The class is patterned after the java.io.File class with various
+ /// extensions and several omissions (not relevant to LLVM). A Path object
+ /// ensures that the path it encapsulates is syntactically valid for the
+ /// operating system it is running on but does not ensure correctness for
+ /// any particular file system. That is, a syntactically valid path might
+ /// specify path components that do not exist in the file system and using
+ /// such a Path to act on the file system could produce errors. There is one
+ /// invalid Path value which is permitted: the empty path. The class should
+ /// never allow a syntactically invalid non-empty path name to be assigned.
+ /// Empty paths are required in order to indicate an error result in some
+ /// situations. If the path is empty, the isValid operation will return
+ /// false. All operations will fail if isValid is false. Operations that
+ /// change the path will either return false if it would cause a syntactically
+ /// invalid path name (in which case the Path object is left unchanged) or
+ /// throw an std::string exception indicating the error. The methods are
+ /// grouped into four basic categories: Path Accessors (provide information
+ /// about the path without accessing disk), Disk Accessors (provide
+ /// information about the underlying file or directory), Path Mutators
+ /// (change the path information, not the disk), and Disk Mutators (change
+ /// the disk file/directory referenced by the path). The Disk Mutator methods
+ /// all have the word "disk" embedded in their method name to reinforce the
+ /// notion that the operation modifies the file system.
/// @since 1.4
/// @brief An abstraction for operating system paths.
class Path {
/// directory is a top level directory above which there are no more
/// directories. For example, on UNIX, the root directory is /. On Windows
/// it is C:\. Other operating systems may have different notions of
- /// what the root directory is.
- /// @throws nothing
+ /// what the root directory is or none at all. In that case, a consistent
+ /// default root directory will be used.
static Path GetRootDirectory();
/// Construct a path to a unique temporary directory that is created in
/// library paths suitable for linking into programs. This function *must*
/// return the value of LLVM_LIB_SEARCH_PATH as the first item in \p Paths
/// if that environment variable is set and it references a directory.
- /// @throws nothing
- /// @brief Construct a path to the first system library directory
+ /// @brief Construct a path to the system library directory
static void GetSystemLibraryPaths(std::vector<sys::Path>& Paths);
/// Construct a vector of sys::Path that contains the "standard" bytecode
/// implementation must ensure that this is a well-known (same on many
/// systems) directory in which llvm configuration files exist. For
/// example, on Unix, the /etc/llvm directory has been selected.
- /// @throws nothing
/// @brief Construct a path to the default LLVM configuration directory
static Path GetLLVMDefaultConfigDir();
/// implementation must ensure that this refers to the "etc" directory of
/// the LLVM installation. This is the location where configuration files
/// will be located for a particular installation of LLVM on a machine.
- /// @throws nothing
/// @brief Construct a path to the LLVM installed configuration directory
static Path GetLLVMConfigDir();
/// variable "HOME" could be used on Unix. If a given operating system
/// does not have the concept of a user's home directory, this static
/// constructor must provide the same result as GetRootDirectory.
- /// @throws nothing
/// @brief Construct a path to the current user's "home" directory
static Path GetUserHomeDirectory();
/// empty one. Other invalid names are not permitted. Empty paths are
/// provided so that they can be used to indicate null or error results in
/// other lib/System functionality.
- /// @throws nothing
/// @brief Construct an empty (and invalid) path.
Path() : path() {}
/// which it is running. This allows a path to be taken in from outside
/// the program. However, if the path is not valid, the Path object will
/// be set to an empty string and an exception will be thrown.
- /// @throws std::string if the path string is not legal.
+ /// @throws std::string if \p unverified_path is not legal.
/// @param unverified_path The path to verify and assign.
/// @brief Construct a Path from a string.
explicit Path(const std::string& unverified_path);
public:
/// Makes a copy of \p that to \p this.
/// @returns \p this
- /// @throws nothing
/// @brief Assignment Operator
Path & operator = ( const Path & that ) {
path = that.path;
/// Compares \p this Path with \p that Path for equality.
/// @returns true if \p this and \p that refer to the same thing.
- /// @throws nothing
/// @brief Equality Operator
bool operator == (const Path& that) const {
return 0 == path.compare(that.path) ;
/// Compares \p this Path with \p that Path for inequality.
/// @returns true if \p this and \p that refer to different things.
- /// @throws nothing
/// @brief Inequality Operator
bool operator !=( const Path & that ) const {
return 0 != path.compare( that.path );
/// std::map). The comparison is done lexicographically as defined by
/// the std::string::compare method.
/// @returns true if \p this path is lexicographically less than \p that.
- /// @throws nothing
/// @brief Less Than Operator
bool operator< (const Path& that) const {
return 0 > path.compare( that.path );
}
/// @}
- /// @name Accessors
+ /// @name Path Accessors
/// @{
public:
/// This function will use an operating system specific algorithm to
/// @brief Determines if the path name is empty (invalid).
bool isEmpty() const { return path.empty(); }
+ /// This function returns the current contents of the path as a
+ /// std::string. This allows the underlying path string to be manipulated.
+ /// @returns std::string containing the path name.
+ /// @brief Returns the path as a std::string.
+ const std::string& toString() const { return path; }
+
+ /// This function returns the last component of the path name. The last
+ /// component is the file or directory name occuring after the last
+ /// directory separator. If no directory separator is present, the entire
+ /// path name is returned (i.e. same as toString).
+ /// @returns std::string containing the last component of the path name.
+ /// @brief Returns the last component of the path name.
+ std::string getLast() const;
+
+ /// This function strips off the path and suffix of the file or directory
+ /// name and returns just the basename. For example /a/foo.bar would cause
+ /// this function to return "foo".
+ /// @returns std::string containing the basename of the path
+ /// @brief Get the base name of the path
+ std::string getBasename() const;
+
+ /// Obtain a 'C' string for the path name.
+ /// @returns a 'C' string containing the path name.
+ /// @brief Returns the path as a C string.
+ const char* const c_str() const { return path.c_str(); }
+
+ /// @}
+ /// @name Disk Accessors
+ /// @{
+ public:
/// This function determines if the object referenced by this path is
- /// a file or not. This function accesses the under lying file system to
+ /// a file or not. This function accesses the underlying file system to
/// determine the type of entity referenced by the path.
/// @returns true if this path name references a file.
/// @brief Determines if the path name references a file.
/// system.
bool canExecute() const;
- /// This function returns the current contents of the path as a
- /// std::string. This allows the underlying path string to be manipulated
- /// by other software.
- /// @returns std::string containing the path name.
- /// @brief Returns the path as a std::string.
- const std::string& toString() const { return path; }
-
- /// This function returns the last component of the path name. The last
- /// component is the file or directory name occuring after the last
- /// directory separator.
- /// @returns std::string containing the last component of the path name.
- /// @brief Returns the last component of the path name.
- std::string getLast() const;
-
- /// This function strips off the path and suffix of the file or directory
- /// name and returns just the basename. For example /a/foo.bar would cause
- /// this function to return "foo".
- /// @returns std::string containing the basename of the path
- /// @throws nothing
- /// @brief Get the base name of the path
- std::string getBasename() const;
-
/// This function builds a list of paths that are the names of the
/// files and directories in a directory.
/// @returns false if \p this is not a directory, true otherwise
/// @brief Build a list of directory's contents.
bool getDirectoryContents(std::set<Path>& paths) const;
- /// This method attempts to destroy the file or directory named by the
- /// last component of the Path. If the Path refers to a directory and the
- /// \p destroy_contents is false, an attempt will be made to remove just
- /// the directory (the final Path component). If \p destroy_contents is
- /// true, an attempt will be made to remove the entire contents of the
- /// directory, recursively. If the Path refers to a file, the
- /// \p destroy_contents parameter is ignored.
- /// @param destroy_contents Indicates whether the contents of a destroyed
- /// directory should also be destroyed (recursively).
- /// @returns true if the file/directory was destroyed, false if the path
- /// refers to something that is neither a file nor a directory.
- /// @throws std::string if there is an error.
- /// @brief Removes the file or directory from the filesystem.
- bool destroy( bool destroy_contents = false ) const;
-
- /// Obtain a 'C' string for the path name.
- /// @returns a 'C' string containing the path name.
- /// @brief Returns the path as a C string.
- const char* const c_str() const { return path.c_str(); }
-
- /// @}
- /// @name Mutators
- /// @{
- public:
- /// The path name is cleared and becomes empty. This is an invalid
- /// path name but is the *only* invalid path name. This is provided
- /// so that path objects can be used to indicate the lack of a
- /// valid path being found.
- void clear() { path.clear(); }
-
/// This function returns status information about the file. The type of
/// path (file or directory) is updated to reflect the actual contents
/// of the file system. If the file does not exist, false is returned.
- /// For other (hard I/O) errors, a std::string is throwing indicating the
+ /// For other (hard I/O) errors, a std::string is thrown indicating the
/// problem.
/// @throws std::string if an error occurs.
/// @brief Get file status.
StatusInfo info; getStatusInfo(info); return info.fileSize;
}
- /// This method attempts to make the file referenced by the Path object
- /// available for reading so that the readable() method will return true.
- /// @brief Make the file readable;
- void makeReadable();
-
- /// This method attempts to make the file referenced by the Path object
- /// available for writing so that the writable() method will return true.
- /// @brief Make the file writable;
- void makeWriteable();
-
- /// This method attempts to make the file referenced by the Path object
- /// available for execution so that the executable() method will return
- /// true.
- /// @brief Make the file readable;
- void makeExecutable();
+ /// @}
+ /// @name Path Mutators
+ /// @{
+ public:
+ /// The path name is cleared and becomes empty. This is an invalid
+ /// path name but is the *only* invalid path name. This is provided
+ /// so that path objects can be used to indicate the lack of a
+ /// valid path being found.
+ /// @brief Make the path empty.
+ void clear() { path.clear(); }
/// This method sets the Path object to \p unverified_path. This can fail
/// if the \p unverified_path does not pass the syntactic checks of the
- /// isValid method. If verification fails, the Path object remains
+ /// isValid() method. If verification fails, the Path object remains
/// unchanged and false is returned. Otherwise true is returned and the
/// Path object takes on the path value of \p unverified_path
/// @returns true if the path was set, false otherwise.
/// @param unverified_path The path to be set in Path object.
- /// @throws nothing
/// @brief Set a full path from a std::string
bool set(const std::string& unverified_path);
/// One path component is removed from the Path. If only one component is
/// present in the path, the Path object becomes empty. If the Path object
/// is empty, no change is made.
- /// @throws nothing
/// @returns false if the path component could not be removed.
/// @brief Removes the last directory component of the Path.
bool eraseComponent();
/// The \p component is added to the end of the Path if it is a legal
/// name for the operating system. A directory separator will be added if
/// needed.
- /// @throws nothing
/// @returns false if the path component could not be added.
/// @brief Appends one path component to the Path.
bool appendComponent( const std::string& component );
/// action is taken and the function returns false. If the path would
/// become invalid for the host operating system, false is returned.
/// @returns false if the suffix could not be added, true if it was.
- /// @throws nothing
/// @brief Adds a period and the \p suffix to the end of the pathname.
bool appendSuffix(const std::string& suffix);
/// unchanged (i.e. it was already without a suffix) but the function
/// returns false.
/// @returns false if there was no suffix to remove, true otherwise.
- /// @throws nothing
/// @brief Remove the suffix from a path name.
bool eraseSuffix();
/// @brief Make the current path name unique in the file system.
void makeUnique( bool reuse_current = true );
+ /// @}
+ /// @name Disk Mutators
+ /// @{
+ public:
+ /// This method attempts to make the file referenced by the Path object
+ /// available for reading so that the canRead() method will return true.
+ /// @brief Make the file readable;
+ void makeReadableOnDisk();
+
+ /// This method attempts to make the file referenced by the Path object
+ /// available for writing so that the canWrite() method will return true.
+ /// @brief Make the file writable;
+ void makeWriteableOnDisk();
+
+ /// This method attempts to make the file referenced by the Path object
+ /// available for execution so that the canExecute() method will return
+ /// true.
+ /// @brief Make the file readable;
+ void makeExecutableOnDisk();
+
+ /// This method allows the last modified time stamp and permission bits
+ /// to be set on the disk object referenced by the Path.
+ /// @throws std::string if an error occurs.
+ /// @returns true
+ /// @brief Set the status information.
+ bool setStatusInfoOnDisk(const StatusInfo& si) const;
+
/// This method attempts to create a directory in the file system with the
/// same name as the Path object. The \p create_parents parameter controls
/// whether intermediate directories are created or not. if \p
/// create_parents is true, then an attempt will be made to create all
- /// intermediate directories. If \p create_parents is false, then only the
- /// final directory component of the Path name will be created. The
- /// created directory will have no entries.
+ /// intermediate directories, as needed. If \p create_parents is false,
+ /// then only the final directory component of the Path name will be
+ /// created. The created directory will have no entries.
/// @returns false if the Path does not reference a directory, true
/// otherwise.
/// @param create_parents Determines whether non-existent directory
/// components other than the last one (the "parents") are created or not.
/// @throws std::string if an error occurs.
/// @brief Create the directory this Path refers to.
- bool createDirectory( bool create_parents = false );
+ bool createDirectoryOnDisk( bool create_parents = false );
/// This method attempts to create a file in the file system with the same
/// name as the Path object. The intermediate directories must all exist
- /// at the time this method is called. Use createDirectories to
+ /// at the time this method is called. Use createDirectoriesOnDisk to
/// accomplish that. The created file will be empty upon return from this
/// function.
/// @returns false if the Path does not reference a file, true otherwise.
/// @throws std::string if an error occurs.
/// @brief Create the file this Path refers to.
- bool createFile();
+ bool createFileOnDisk();
/// This is like createFile except that it creates a temporary file. A
/// unique temporary file name is generated based on the contents of
/// file is created. Note that this will both change the Path object
/// *and* create the corresponding file. This function will ensure that
/// the newly generated temporary file name is unique in the file system.
- /// @throws std::string if there is an error
+ /// @param reuse_current When set to true, this parameter indicates that
+ /// if the current file name does not exist then it will be used without
+ /// modification.
+ /// @returns true if successful, false if the file couldn't be created.
+ /// @throws std::string if there is a hard error creating the temp file
+ /// name.
/// @brief Create a unique temporary file
- bool createTemporaryFile(bool reuse_current = false);
-
+ bool createTemporaryFileOnDisk(bool reuse_current = false);
- /// This method renames the file referenced by \p this as \p newName. Both
- /// files must exist before making this call.
- /// @returns false if the Path does not refer to a file, true otherwise.
+ /// This method renames the file referenced by \p this as \p newName. The
+ /// file referenced by \p this must exist. The file referenced by
+ /// \p newName does not need to exist.
+ /// @returns true
/// @throws std::string if there is an file system error.
/// @brief Rename one file as another.
- bool rename(const Path& newName);
+ bool renamePathOnDisk(const Path& newName);
- /// This method sets the access time, modification time, and permission
- /// mode of the file associated with \p this as given by \p si.
- /// @returns false if the Path does not refer to a file, true otherwise.
- /// @throws std::string if the file could not be modified
- /// @brief Set file times and mode.
- bool setStatusInfo(const StatusInfo& si ) const ;
+ /// This method attempts to destroy the file or directory named by the
+ /// last component of the Path. If the Path refers to a directory and the
+ /// \p destroy_contents is false, an attempt will be made to remove just
+ /// the directory (the final Path component). If \p destroy_contents is
+ /// true, an attempt will be made to remove the entire contents of the
+ /// directory, recursively. If the Path refers to a file, the
+ /// \p destroy_contents parameter is ignored.
+ /// @param destroy_contents Indicates whether the contents of a destroyed
+ /// directory should also be destroyed (recursively).
+ /// @returns true if the file/directory was destroyed, false if the path
+ /// refers to something that is neither a file nor a directory.
+ /// @throws std::string if there is an error.
+ /// @brief Removes the file or directory from the filesystem.
+ bool eraseFromDisk( bool destroy_contents = false ) const;
/// @}
/// @name Data
}
-
#endif