BindTable *bindtable;
};
+// GuessSymbolName is passed the address of what might be a symbol and a
+// pointer to the DisassembleInfo struct. It returns the name of a symbol
+// with that address or nullptr if no symbol is found with that address.
+static const char *GuessSymbolName(uint64_t value,
+ struct DisassembleInfo *info) {
+ const char *SymbolName = nullptr;
+ // A DenseMap can't lookup up some values.
+ if (value != 0xffffffffffffffffULL && value != 0xfffffffffffffffeULL) {
+ StringRef name = info->AddrMap->lookup(value);
+ if (!name.empty())
+ SymbolName = name.data();
+ }
+ return SymbolName;
+}
+
// SymbolizerGetOpInfo() is the operand information call back function.
// This is called to get the symbolic information for operand(s) of an
// instruction when it is being done. This routine does this from
unsigned int Arch = info->O->getArch();
if (Arch == Triple::x86) {
+ if (Size != 1 && Size != 2 && Size != 4 && Size != 0)
+ return 0;
+ // First search the section's relocation entries (if any) for an entry
+ // for this section offset.
+ uint32_t sect_addr = info->S.getAddress();
+ uint32_t sect_offset = (Pc + Offset) - sect_addr;
+ bool reloc_found = false;
+ DataRefImpl Rel;
+ MachO::any_relocation_info RE;
+ bool isExtern = false;
+ SymbolRef Symbol;
+ bool r_scattered = false;
+ uint32_t r_value, pair_r_value, r_type;
+ for (const RelocationRef &Reloc : info->S.relocations()) {
+ uint64_t RelocOffset;
+ Reloc.getOffset(RelocOffset);
+ if (RelocOffset == sect_offset) {
+ Rel = Reloc.getRawDataRefImpl();
+ RE = info->O->getRelocation(Rel);
+ r_scattered = info->O->isRelocationScattered(RE);
+ if (r_scattered) {
+ r_value = info->O->getScatteredRelocationValue(RE);
+ r_type = info->O->getScatteredRelocationType(RE);
+ if (r_type == MachO::GENERIC_RELOC_SECTDIFF ||
+ r_type == MachO::GENERIC_RELOC_LOCAL_SECTDIFF) {
+ DataRefImpl RelNext = Rel;
+ info->O->moveRelocationNext(RelNext);
+ MachO::any_relocation_info RENext;
+ RENext = info->O->getRelocation(RelNext);
+ if (info->O->isRelocationScattered(RENext))
+ pair_r_value = info->O->getPlainRelocationSymbolNum(RENext);
+ else
+ return 0;
+ }
+ } else {
+ isExtern = info->O->getPlainRelocationExternal(RE);
+ if (isExtern) {
+ symbol_iterator RelocSym = Reloc.getSymbol();
+ Symbol = *RelocSym;
+ }
+ }
+ reloc_found = true;
+ break;
+ }
+ }
+ if (reloc_found && isExtern) {
+ StringRef SymName;
+ Symbol.getName(SymName);
+ const char *name = SymName.data();
+ op_info->AddSymbol.Present = 1;
+ op_info->AddSymbol.Name = name;
+ // For i386 extern relocation entries the value in the instruction is
+ // the offset from the symbol, and value is already set in op_info->Value.
+ return 1;
+ }
+ if (reloc_found && (r_type == MachO::GENERIC_RELOC_SECTDIFF ||
+ r_type == MachO::GENERIC_RELOC_LOCAL_SECTDIFF)) {
+ const char *add = GuessSymbolName(r_value, info);
+ const char *sub = GuessSymbolName(pair_r_value, info);
+ uint32_t offset = value - (r_value - pair_r_value);
+ op_info->AddSymbol.Present = 1;
+ if (add != nullptr)
+ op_info->AddSymbol.Name = add;
+ else
+ op_info->AddSymbol.Value = r_value;
+ op_info->SubtractSymbol.Present = 1;
+ if (sub != nullptr)
+ op_info->SubtractSymbol.Name = sub;
+ else
+ op_info->SubtractSymbol.Value = pair_r_value;
+ op_info->Value = offset;
+ return 1;
+ }
+ // TODO:
+ // Second search the external relocation entries of a fully linked image
+ // (if any) for an entry that matches this segment offset.
+ // uint32_t seg_offset = (Pc + Offset);
return 0;
} else if (Arch == Triple::x86_64) {
if (Size != 1 && Size != 2 && Size != 4 && Size != 0)
//
// NOTE: need add passing the ReferenceValue to this routine. Then that code
// would simply be this:
- //
- // if (ReferenceValue != 0xffffffffffffffffLLU &&
- // ReferenceValue != 0xfffffffffffffffeLLU) {
- // StringRef name = info->AddrMap->lookup(ReferenceValue);
- // if (!name.empty())
- // SymbolName = name.data();
- // }
+ // SymbolName = GuessSymbolName(ReferenceValue, info);
return SymbolName;
}
return nullptr;
}
- const char *SymbolName = nullptr;
- if (ReferenceValue != 0xffffffffffffffffULL &&
- ReferenceValue != 0xfffffffffffffffeULL) {
- StringRef name = info->AddrMap->lookup(ReferenceValue);
- if (!name.empty())
- SymbolName = name.data();
- }
+ const char *SymbolName = GuessSymbolName(ReferenceValue, info);
if (*ReferenceType == LLVMDisassembler_ReferenceType_In_Branch) {
*ReferenceName = GuessIndirectSymbol(ReferenceValue, info);