#define LLVM_ADT_OPTIONAL_H
#include "llvm/Support/Compiler.h"
+#include "llvm/Support/AlignOf.h"
#include <cassert>
#if LLVM_HAS_RVALUE_REFERENCES
template<typename T>
class Optional {
- T x;
+ AlignedCharArrayUnion<T> storage;
bool hasVal;
public:
- explicit Optional() : x(), hasVal(false) {}
- Optional(const T &y) : x(y), hasVal(true) {}
+ explicit Optional() : hasVal(false) {}
+ Optional(const T &y) : hasVal(true) {
+ new (storage.buffer) T(y);
+ }
+ Optional(const Optional &O) : hasVal(O.hasVal) {
+ if (hasVal)
+ new (storage.buffer) T(*O);
+ }
#if LLVM_HAS_RVALUE_REFERENCES
- Optional(T &&y) : x(std::forward<T>(y)), hasVal(true) {}
+ Optional(T &&y) : hasVal(true) {
+ new (storage.buffer) T(std::forward<T>(y));
+ }
#endif
static inline Optional create(const T* y) {
}
Optional &operator=(const T &y) {
- x = y;
- hasVal = true;
+ if (hasVal)
+ **this = y;
+ else {
+ new (storage.buffer) T(y);
+ hasVal = true;
+ }
+ return *this;
+ }
+
+ Optional &operator=(const Optional &O) {
+ if (!O)
+ Reset();
+ else
+ *this = *O;
return *this;
}
+
+ void Reset() {
+ if (hasVal) {
+ (*this)->~T();
+ hasVal = false;
+ }
+ }
+
+ ~Optional() {
+ Reset();
+ }
- const T* getPointer() const { assert(hasVal); return &x; }
- const T& getValue() const LLVM_LVALUE_FUNCTION { assert(hasVal); return x; }
+ const T* getPointer() const { assert(hasVal); return reinterpret_cast<const T*>(storage.buffer); }
+ T* getPointer() { assert(hasVal); return reinterpret_cast<T*>(storage.buffer); }
+ const T& getValue() const LLVM_LVALUE_FUNCTION { assert(hasVal); return *getPointer(); }
+ T& getValue() LLVM_LVALUE_FUNCTION { assert(hasVal); return *getPointer(); }
operator bool() const { return hasVal; }
bool hasValue() const { return hasVal; }
const T* operator->() const { return getPointer(); }
- const T& operator*() const LLVM_LVALUE_FUNCTION { assert(hasVal); return x; }
+ T* operator->() { return getPointer(); }
+ const T& operator*() const LLVM_LVALUE_FUNCTION { assert(hasVal); return *getPointer(); }
+ T& operator*() LLVM_LVALUE_FUNCTION { assert(hasVal); return *getPointer(); }
#if LLVM_HAS_RVALUE_REFERENCE_THIS
- T&& getValue() && { assert(hasVal); return std::move(x); }
- T&& operator*() && { assert(hasVal); return std::move(x); }
+ T&& getValue() && { assert(hasVal); return std::move(*getPointer()); }
+ T&& operator*() && { assert(hasVal); return std::move(*getPointer()); }
#endif
};
--- /dev/null
+//===- llvm/unittest/ADT/OptionalTest.cpp - Optional unit tests -----------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "gtest/gtest.h"
+#include "llvm/ADT/Optional.h"
+using namespace llvm;
+
+namespace {
+
+struct NonDefaultConstructible {
+ static unsigned CopyConstructions;
+ static unsigned Destructions;
+ static unsigned CopyAssignments;
+ explicit NonDefaultConstructible(int) {
+ }
+ NonDefaultConstructible(const NonDefaultConstructible&) {
+ ++CopyConstructions;
+ }
+ NonDefaultConstructible &operator=(const NonDefaultConstructible&) {
+ ++CopyAssignments;
+ return *this;
+ }
+ ~NonDefaultConstructible() {
+ ++Destructions;
+ }
+ static void ResetCounts() {
+ CopyConstructions = 0;
+ Destructions = 0;
+ CopyAssignments = 0;
+ }
+};
+
+unsigned NonDefaultConstructible::CopyConstructions = 0;
+unsigned NonDefaultConstructible::Destructions = 0;
+unsigned NonDefaultConstructible::CopyAssignments = 0;
+
+// Test fixture
+class OptionalTest : public testing::Test {
+};
+
+TEST_F(OptionalTest, NonDefaultConstructibleTest) {
+ Optional<NonDefaultConstructible> O;
+ EXPECT_FALSE(O);
+}
+
+TEST_F(OptionalTest, ResetTest) {
+ NonDefaultConstructible::ResetCounts();
+ Optional<NonDefaultConstructible> O(NonDefaultConstructible(3));
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(1u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ O.Reset();
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(1u, NonDefaultConstructible::Destructions);
+}
+
+TEST_F(OptionalTest, InitializationLeakTest) {
+ NonDefaultConstructible::ResetCounts();
+ Optional<NonDefaultConstructible>(NonDefaultConstructible(3));
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(2u, NonDefaultConstructible::Destructions);
+}
+
+TEST_F(OptionalTest, CopyConstructionTest) {
+ NonDefaultConstructible::ResetCounts();
+ {
+ Optional<NonDefaultConstructible> A(NonDefaultConstructible(3));
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(1u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ Optional<NonDefaultConstructible> B(A);
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(0u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ }
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(2u, NonDefaultConstructible::Destructions);
+}
+
+TEST_F(OptionalTest, ConstructingCopyAssignmentTest) {
+ NonDefaultConstructible::ResetCounts();
+ {
+ Optional<NonDefaultConstructible> A(NonDefaultConstructible(3));
+ Optional<NonDefaultConstructible> B;
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(1u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ B = A;
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(0u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ }
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(2u, NonDefaultConstructible::Destructions);
+}
+
+TEST_F(OptionalTest, CopyingCopyAssignmentTest) {
+ NonDefaultConstructible::ResetCounts();
+ {
+ Optional<NonDefaultConstructible> A(NonDefaultConstructible(3));
+ Optional<NonDefaultConstructible> B(NonDefaultConstructible(4));
+ EXPECT_EQ(2u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(2u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ B = A;
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(0u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ }
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(2u, NonDefaultConstructible::Destructions);
+}
+
+TEST_F(OptionalTest, DeletingCopyAssignmentTest) {
+ NonDefaultConstructible::ResetCounts();
+ {
+ Optional<NonDefaultConstructible> A;
+ Optional<NonDefaultConstructible> B(NonDefaultConstructible(3));
+ EXPECT_EQ(1u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(1u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ B = A;
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(1u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ }
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(0u, NonDefaultConstructible::Destructions);
+}
+
+TEST_F(OptionalTest, NullCopyConstructionTest) {
+ NonDefaultConstructible::ResetCounts();
+ {
+ Optional<NonDefaultConstructible> A;
+ Optional<NonDefaultConstructible> B;
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(0u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ B = A;
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(0u, NonDefaultConstructible::Destructions);
+ NonDefaultConstructible::ResetCounts();
+ }
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyConstructions);
+ EXPECT_EQ(0u, NonDefaultConstructible::CopyAssignments);
+ EXPECT_EQ(0u, NonDefaultConstructible::Destructions);
+}
+
+} // end anonymous namespace
+