BitVector X86RegisterInfo::getReservedRegs(const MachineFunction &MF) const {
BitVector Reserved(getNumRegs());
+ // Set the stack-pointer register and its aliases as reserved.
Reserved.set(X86::RSP);
Reserved.set(X86::ESP);
Reserved.set(X86::SP);
Reserved.set(X86::SPL);
+ // Set the frame-pointer register and its aliases as reserved if needed.
if (hasFP(MF)) {
Reserved.set(X86::RBP);
Reserved.set(X86::EBP);
Reserved.set(X86::BP);
Reserved.set(X86::BPL);
}
+ // Mark the x87 stack registers as reserved, since they don't
+ // behave normally with respect to liveness. We don't fully
+ // model the effects of x87 stack pushes and pops after
+ // stackification.
+ Reserved.set(X86::ST0);
+ Reserved.set(X86::ST1);
+ Reserved.set(X86::ST2);
+ Reserved.set(X86::ST3);
+ Reserved.set(X86::ST4);
+ Reserved.set(X86::ST5);
+ Reserved.set(X86::ST6);
+ Reserved.set(X86::ST7);
return Reserved;
}