changes to Game benchmark
authoradash <adash>
Fri, 16 Apr 2010 00:21:42 +0000 (00:21 +0000)
committeradash <adash>
Fri, 16 Apr 2010 00:21:42 +0000 (00:21 +0000)
Robust/src/Benchmarks/Recovery/Game/java/RainForest.java
Robust/src/Benchmarks/Recovery/Game/recovery/makefile

index 37738fac73319579cc3626a52737fd01105d569c..a818bb7b2de6b786be52d866eea3922313599777 100644 (file)
@@ -1,6 +1,6 @@
 #define ROW                 400   /* columns in the map */
 #define COLUMN              100   /* rows of in the map */
-#define ROUNDS              1000 /* Number of moves by each player */
+#define ROUNDS              2000 /* Number of moves by each player */
 #define PLAYERS             20    /* Number of Players when num Players != num of client machines */
 #define RATI0               0.5   /* Number of lumberjacks to number of planters */
 #define BLOCK               3     /* Area around the gamer to consider */
index c9bfc70eaefbab987e58f3718c6645c461626998..05cb54aee6d657615a7e9eab531ab4d003d25af6 100644 (file)
@@ -17,7 +17,7 @@ default:
        cpp ${MAINCLASS}.java > tmp1${MAINCLASS}.java
        ./extractLines
        ../../../../buildscript ${FLAGS1} -o Game ${SRC}
-       ../../../../buildscript ${DSMFLAGS} -o GameDSM ${SRC}
+#      ../../../../buildscript ${DSMFLAGS} -o GameDSM ${SRC}
 
 clean:
        rm tmp1RainForest.java