<< " height.\n");
// Find any MBB predecessors that have MBB as their preferred successor.
// They are the only ones that need to be invalidated.
- for (MachineBasicBlock::const_pred_iterator
- I = MBB->pred_begin(), E = MBB->pred_end(); I != E; ++I) {
- TraceBlockInfo &TBI = BlockInfo[(*I)->getNumber()];
+ for (const MachineBasicBlock *Pred : MBB->predecessors()) {
+ TraceBlockInfo &TBI = BlockInfo[Pred->getNumber()];
if (!TBI.hasValidHeight())
continue;
if (TBI.Succ == MBB) {
TBI.invalidateHeight();
- WorkList.push_back(*I);
+ WorkList.push_back(Pred);
continue;
}
// Verify that TBI.Succ is actually a *I successor.
- assert((!TBI.Succ || (*I)->isSuccessor(TBI.Succ)) && "CFG changed");
+ assert((!TBI.Succ || Pred->isSuccessor(TBI.Succ)) && "CFG changed");
}
} while (!WorkList.empty());
}
<< " depth.\n");
// Find any MBB successors that have MBB as their preferred predecessor.
// They are the only ones that need to be invalidated.
- for (MachineBasicBlock::const_succ_iterator
- I = MBB->succ_begin(), E = MBB->succ_end(); I != E; ++I) {
- TraceBlockInfo &TBI = BlockInfo[(*I)->getNumber()];
+ for (const MachineBasicBlock *Succ : MBB->successors()) {
+ TraceBlockInfo &TBI = BlockInfo[Succ->getNumber()];
if (!TBI.hasValidDepth())
continue;
if (TBI.Pred == MBB) {
TBI.invalidateDepth();
- WorkList.push_back(*I);
+ WorkList.push_back(Succ);
continue;
}
// Verify that TBI.Pred is actually a *I predecessor.
- assert((!TBI.Pred || (*I)->isPredecessor(TBI.Pred)) && "CFG changed");
+ assert((!TBI.Pred || Succ->isPredecessor(TBI.Pred)) && "CFG changed");
}
} while (!WorkList.empty());
}