setOperationAction(ISD::EXTRACT_VECTOR_ELT, MVT::v4i32, Custom);
setOperationAction(ISD::EXTRACT_VECTOR_ELT, MVT::v4f32, Custom);
+ // FIXME: these should be Legal but thats only for the case where
+ // the index is constant. For now custom expand to deal with that
if (Subtarget->is64Bit()) {
- setOperationAction(ISD::INSERT_VECTOR_ELT, MVT::v2i64, Legal);
- setOperationAction(ISD::EXTRACT_VECTOR_ELT, MVT::v2i64, Legal);
+ setOperationAction(ISD::INSERT_VECTOR_ELT, MVT::v2i64, Custom);
+ setOperationAction(ISD::EXTRACT_VECTOR_ELT, MVT::v2i64, Custom);
}
}
Op.getOperand(0)),
Op.getOperand(1));
return DAG.getNode(ISD::BITCAST, dl, MVT::f32, Extract);
- } else if (VT == MVT::i32) {
- // ExtractPS works with constant index.
+ } else if (VT == MVT::i32 || VT == MVT::i64) {
+ // ExtractPS/pextrq works with constant index.
if (isa<ConstantSDNode>(Op.getOperand(1)))
return Op;
}
// Create this as a scalar to vector..
N1 = DAG.getNode(ISD::SCALAR_TO_VECTOR, dl, MVT::v4f32, N1);
return DAG.getNode(X86ISD::INSERTPS, dl, VT, N0, N1, N2);
- } else if (EltVT == MVT::i32 && isa<ConstantSDNode>(N2)) {
+ } else if ((EltVT == MVT::i32 || EltVT == MVT::i64) &&
+ isa<ConstantSDNode>(N2)) {
// PINSR* works with constant index.
return Op;
}
--- /dev/null
+; RUN: llc < %s -march=x86-64 -mattr=+sse41
+
+target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
+target triple = "x86_64-apple-darwin11.0.0"
+
+define i64 @__builtin_ia32_vec_ext_v2di(<2 x i64> %a, i32 %i) nounwind {
+ %1 = alloca <2 x i64>, align 16
+ %2 = alloca i32, align 4
+ store <2 x i64> %a, <2 x i64>* %1, align 16
+ store i32 %i, i32* %2, align 4
+ %3 = load <2 x i64>* %1, align 16
+ %4 = load i32* %2, align 4
+ %5 = extractelement <2 x i64> %3, i32 %4
+ ret i64 %5
+}
+
+define <2 x i64> @__builtin_ia32_vec_int_v2di(<2 x i64> %a, i32 %i) nounwind {
+ %1 = alloca <2 x i64>, align 16
+ %2 = alloca i32, align 4
+ store <2 x i64> %a, <2 x i64>* %1, align 16
+ store i32 %i, i32* %2, align 4
+ %3 = load <2 x i64>* %1, align 16
+ %4 = load i32* %2, align 4
+ %5 = insertelement <2 x i64> %3, i64 1, i32 %4
+ ret <2 x i64> %5
+}