// After all sharing is done, see if we can adjust the loop to test against
// zero instead of counting up to a maximum. This is usually faster.
OptimizeLoopCountIV(L);
- }
- // We're done analyzing this loop; release all the state we built up for it.
- IVsByStride.clear();
+ // We're done analyzing this loop; release all the state we built up for it.
+ IVsByStride.clear();
- // Clean up after ourselves
- if (!DeadInsts.empty())
- DeleteTriviallyDeadInstructions();
+ // Clean up after ourselves
+ if (!DeadInsts.empty())
+ DeleteTriviallyDeadInstructions();
+ }
// At this point, it is worth checking to see if any recurrence PHIs are also
// dead, so that we can remove them as well.