#define LLVM_CONSTANTHANDLING_H
#include "llvm/Constants.h"
-#include "llvm/Instruction.h"
#include "llvm/Type.h"
class PointerType;
// Implement higher level instruction folding type instructions
//===----------------------------------------------------------------------===//
-inline Constant *ConstantFoldCastInstruction(const Constant *V,
- const Type *DestTy) {
- return ConstRules::get(*V)->castTo(V, DestTy);
-}
-
-inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
- const Constant *V) {
- switch (Opcode) {
- case Instruction::Not: return ~*V;
- }
- return 0;
-}
-
-inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
- const Constant *V1,
- const Constant *V2) {
- switch (Opcode) {
- case Instruction::Add: return *V1 + *V2;
- case Instruction::Sub: return *V1 - *V2;
- case Instruction::Mul: return *V1 * *V2;
- case Instruction::Div: return *V1 / *V2;
- case Instruction::Rem: return *V1 % *V2;
-
- case Instruction::SetEQ: return *V1 == *V2;
- case Instruction::SetNE: return *V1 != *V2;
- case Instruction::SetLE: return *V1 <= *V2;
- case Instruction::SetGE: return *V1 >= *V2;
- case Instruction::SetLT: return *V1 < *V2;
- case Instruction::SetGT: return *V1 > *V2;
- }
- return 0;
-}
-
-inline Constant *ConstantFoldShiftInstruction(unsigned Opcode,
- const Constant *V1,
- const Constant *V2) {
- switch (Opcode) {
- case Instruction::Shl: return *V1 << *V2;
- case Instruction::Shr: return *V1 >> *V2;
- default: return 0;
- }
-}
+// ConstantFoldInstruction - Attempt to constant fold the specified instruction.
+// If successful, the constant result is returned, if not, null is returned.
+//
+Constant *ConstantFoldInstruction(Instruction *I);
+
+// Constant fold various types of instruction...
+Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
+Constant *ConstantFoldUnaryInstruction(unsigned Opcode, const Constant *V);
+Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
+ const Constant *V2);
+Constant *ConstantFoldShiftInstruction(unsigned Opcode, const Constant *V1,
+ const Constant *V2);
#endif
#define LLVM_CONSTANTHANDLING_H
#include "llvm/Constants.h"
-#include "llvm/Instruction.h"
#include "llvm/Type.h"
class PointerType;
// Implement higher level instruction folding type instructions
//===----------------------------------------------------------------------===//
-inline Constant *ConstantFoldCastInstruction(const Constant *V,
- const Type *DestTy) {
- return ConstRules::get(*V)->castTo(V, DestTy);
-}
-
-inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
- const Constant *V) {
- switch (Opcode) {
- case Instruction::Not: return ~*V;
- }
- return 0;
-}
-
-inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
- const Constant *V1,
- const Constant *V2) {
- switch (Opcode) {
- case Instruction::Add: return *V1 + *V2;
- case Instruction::Sub: return *V1 - *V2;
- case Instruction::Mul: return *V1 * *V2;
- case Instruction::Div: return *V1 / *V2;
- case Instruction::Rem: return *V1 % *V2;
-
- case Instruction::SetEQ: return *V1 == *V2;
- case Instruction::SetNE: return *V1 != *V2;
- case Instruction::SetLE: return *V1 <= *V2;
- case Instruction::SetGE: return *V1 >= *V2;
- case Instruction::SetLT: return *V1 < *V2;
- case Instruction::SetGT: return *V1 > *V2;
- }
- return 0;
-}
-
-inline Constant *ConstantFoldShiftInstruction(unsigned Opcode,
- const Constant *V1,
- const Constant *V2) {
- switch (Opcode) {
- case Instruction::Shl: return *V1 << *V2;
- case Instruction::Shr: return *V1 >> *V2;
- default: return 0;
- }
-}
+// ConstantFoldInstruction - Attempt to constant fold the specified instruction.
+// If successful, the constant result is returned, if not, null is returned.
+//
+Constant *ConstantFoldInstruction(Instruction *I);
+
+// Constant fold various types of instruction...
+Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
+Constant *ConstantFoldUnaryInstruction(unsigned Opcode, const Constant *V);
+Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
+ const Constant *V2);
+Constant *ConstantFoldShiftInstruction(unsigned Opcode, const Constant *V1,
+ const Constant *V2);
#endif
#define LLVM_CONSTANTHANDLING_H
#include "llvm/Constants.h"
-#include "llvm/Instruction.h"
#include "llvm/Type.h"
class PointerType;
// Implement higher level instruction folding type instructions
//===----------------------------------------------------------------------===//
-inline Constant *ConstantFoldCastInstruction(const Constant *V,
- const Type *DestTy) {
- return ConstRules::get(*V)->castTo(V, DestTy);
-}
-
-inline Constant *ConstantFoldUnaryInstruction(unsigned Opcode,
- const Constant *V) {
- switch (Opcode) {
- case Instruction::Not: return ~*V;
- }
- return 0;
-}
-
-inline Constant *ConstantFoldBinaryInstruction(unsigned Opcode,
- const Constant *V1,
- const Constant *V2) {
- switch (Opcode) {
- case Instruction::Add: return *V1 + *V2;
- case Instruction::Sub: return *V1 - *V2;
- case Instruction::Mul: return *V1 * *V2;
- case Instruction::Div: return *V1 / *V2;
- case Instruction::Rem: return *V1 % *V2;
-
- case Instruction::SetEQ: return *V1 == *V2;
- case Instruction::SetNE: return *V1 != *V2;
- case Instruction::SetLE: return *V1 <= *V2;
- case Instruction::SetGE: return *V1 >= *V2;
- case Instruction::SetLT: return *V1 < *V2;
- case Instruction::SetGT: return *V1 > *V2;
- }
- return 0;
-}
-
-inline Constant *ConstantFoldShiftInstruction(unsigned Opcode,
- const Constant *V1,
- const Constant *V2) {
- switch (Opcode) {
- case Instruction::Shl: return *V1 << *V2;
- case Instruction::Shr: return *V1 >> *V2;
- default: return 0;
- }
-}
+// ConstantFoldInstruction - Attempt to constant fold the specified instruction.
+// If successful, the constant result is returned, if not, null is returned.
+//
+Constant *ConstantFoldInstruction(Instruction *I);
+
+// Constant fold various types of instruction...
+Constant *ConstantFoldCastInstruction(const Constant *V, const Type *DestTy);
+Constant *ConstantFoldUnaryInstruction(unsigned Opcode, const Constant *V);
+Constant *ConstantFoldBinaryInstruction(unsigned Opcode, const Constant *V1,
+ const Constant *V2);
+Constant *ConstantFoldShiftInstruction(unsigned Opcode, const Constant *V1,
+ const Constant *V2);
#endif