if (Value *V = getValue(TypeSlot, Slot, false))
if (Constant *C = dyn_cast<Constant>(V))
return C; // If we already have the value parsed, just return it
- else if (GlobalValue *GV = dyn_cast<GlobalValue>(V))
- // ConstantPointerRef's are an abomination, but at least they don't have
- // to infest bytecode files.
- return ConstantPointerRef::get(GV);
else
- error("Reference of a value is expected to be a constant!");
+ error("Value for slot " + utostr(Slot) +
+ " is expected to be a constant!");
const Type *Ty = getType(TypeSlot);
std::pair<const Type*, unsigned> Key(Ty, Slot);
GlobalValue *GV;
if (Val) {
if (!(GV = dyn_cast<GlobalValue>(Val)))
- error("Value of ConstantPointerRef not in ValueTable!");
+ error("GlobalValue not in ValueTable!");
} else {
error("Forward references are not allowed here.");
}
- Constant* Result = ConstantPointerRef::get(GV);
- if (Handler) Handler->handleConstantPointer(PT, Slot, GV, Result);
- return Result;
+ if (Handler) Handler->handleConstantPointer(PT, Slot, GV );
+ return GV;
}
default: