//===-- Support/Timer.h - Interval Timing Support ---------------*- C++ -*-===//
//
-// This file defines three classes: Timer, TimeRegion, and TimerGroup.
-//
-// The Timer class is used to track the amount of time spent between invocations
-// of it's startTimer()/stopTimer() methods. Given appropriate OS support it
-// can also keep track of the RSS of the program at various points. By default,
-// the Timer will print the amount of time it has captured to standard error
-// when the laster timer is destroyed, otherwise it is printed when it's
-// TimerGroup is destroyed. Timer's do not print their information if they are
-// never started.
-//
-// The TimeRegion class is used as a helper class to call the startTimer() and
-// stopTimer() methods of the Timer class. When the object is constructed, it
-// starts the timer specified as it's argument. When it is destroyed, it stops
-// the relevant timer. This makes it easy to time a region of code.
-//
-// The TimerGroup class is used to group together related timers into a single
-// report that is printed when the TimerGroup is destroyed. It is illegal to
-// destroy a TimerGroup object before all of the Timers in it are gone. A
-// TimerGroup can be specified for a newly created timer in its constructor.
+// This file defines three classes: Timer, TimeRegion, and TimerGroup,
+// documented below.
//
//===----------------------------------------------------------------------===//
class TimerGroup;
+/// Timer - This class is used to track the amount of time spent between
+/// invocations of it's startTimer()/stopTimer() methods. Given appropriate OS
+/// support it can also keep track of the RSS of the program at various points.
+/// By default, the Timer will print the amount of time it has captured to
+/// standard error when the laster timer is destroyed, otherwise it is printed
+/// when it's TimerGroup is destroyed. Timer's do not print their information
+/// if they are never started.
+///
class Timer {
double Elapsed; // Wall clock time elapsed in seconds
double UserTime; // User time elapsed
double getWallTime() const { return Elapsed; }
long getMemUsed() const { return MemUsed; }
long getPeakMem() const { return PeakMem; }
- std::string getName() const { return Name; }
+ std::string getName() const { return Name; }
const Timer &operator=(const Timer &T) {
Elapsed = T.Elapsed;
};
+/// The TimeRegion class is used as a helper class to call the startTimer() and
+/// stopTimer() methods of the Timer class. When the object is constructed, it
+/// starts the timer specified as it's argument. When it is destroyed, it stops
+/// the relevant timer. This makes it easy to time a region of code.
+///
class TimeRegion {
Timer &T;
TimeRegion(const TimeRegion &); // DO NOT IMPLEMENT
}
};
+
+/// NamedRegionTimer - This class is basically a combination of TimeRegion and
+/// Timer. It allows you to declare a new timer, AND specify the region to
+/// time, all in one statement. All timers with the same name are merged. This
+/// is primarily used for debugging and for hunting performance problems.
+///
+struct NamedRegionTimer : public TimeRegion {
+ NamedRegionTimer(const std::string &Name);
+};
+
+
+/// The TimerGroup class is used to group together related timers into a single
+/// report that is printed when the TimerGroup is destroyed. It is illegal to
+/// destroy a TimerGroup object before all of the Timers in it are gone. A
+/// TimerGroup can be specified for a newly created timer in its constructor.
+///
class TimerGroup {
std::string Name;
unsigned NumTimers;
//===-- Support/Timer.h - Interval Timing Support ---------------*- C++ -*-===//
//
-// This file defines three classes: Timer, TimeRegion, and TimerGroup.
-//
-// The Timer class is used to track the amount of time spent between invocations
-// of it's startTimer()/stopTimer() methods. Given appropriate OS support it
-// can also keep track of the RSS of the program at various points. By default,
-// the Timer will print the amount of time it has captured to standard error
-// when the laster timer is destroyed, otherwise it is printed when it's
-// TimerGroup is destroyed. Timer's do not print their information if they are
-// never started.
-//
-// The TimeRegion class is used as a helper class to call the startTimer() and
-// stopTimer() methods of the Timer class. When the object is constructed, it
-// starts the timer specified as it's argument. When it is destroyed, it stops
-// the relevant timer. This makes it easy to time a region of code.
-//
-// The TimerGroup class is used to group together related timers into a single
-// report that is printed when the TimerGroup is destroyed. It is illegal to
-// destroy a TimerGroup object before all of the Timers in it are gone. A
-// TimerGroup can be specified for a newly created timer in its constructor.
+// This file defines three classes: Timer, TimeRegion, and TimerGroup,
+// documented below.
//
//===----------------------------------------------------------------------===//
class TimerGroup;
+/// Timer - This class is used to track the amount of time spent between
+/// invocations of it's startTimer()/stopTimer() methods. Given appropriate OS
+/// support it can also keep track of the RSS of the program at various points.
+/// By default, the Timer will print the amount of time it has captured to
+/// standard error when the laster timer is destroyed, otherwise it is printed
+/// when it's TimerGroup is destroyed. Timer's do not print their information
+/// if they are never started.
+///
class Timer {
double Elapsed; // Wall clock time elapsed in seconds
double UserTime; // User time elapsed
double getWallTime() const { return Elapsed; }
long getMemUsed() const { return MemUsed; }
long getPeakMem() const { return PeakMem; }
- std::string getName() const { return Name; }
+ std::string getName() const { return Name; }
const Timer &operator=(const Timer &T) {
Elapsed = T.Elapsed;
};
+/// The TimeRegion class is used as a helper class to call the startTimer() and
+/// stopTimer() methods of the Timer class. When the object is constructed, it
+/// starts the timer specified as it's argument. When it is destroyed, it stops
+/// the relevant timer. This makes it easy to time a region of code.
+///
class TimeRegion {
Timer &T;
TimeRegion(const TimeRegion &); // DO NOT IMPLEMENT
}
};
+
+/// NamedRegionTimer - This class is basically a combination of TimeRegion and
+/// Timer. It allows you to declare a new timer, AND specify the region to
+/// time, all in one statement. All timers with the same name are merged. This
+/// is primarily used for debugging and for hunting performance problems.
+///
+struct NamedRegionTimer : public TimeRegion {
+ NamedRegionTimer(const std::string &Name);
+};
+
+
+/// The TimerGroup class is used to group together related timers into a single
+/// report that is printed when the TimerGroup is destroyed. It is illegal to
+/// destroy a TimerGroup object before all of the Timers in it are gone. A
+/// TimerGroup can be specified for a newly created timer in its constructor.
+///
class TimerGroup {
std::string Name;
unsigned NumTimers;