unsigned Idx;
public:
- DebugLoc() : Idx(~0U) {}
+ DebugLoc() : Idx(~0U) {} // Defaults to invalid.
- static DebugLoc getNoDebugLoc() { DebugLoc L; L.Idx = 0; return L; }
+ static DebugLoc getUnknownLoc() { DebugLoc L; L.Idx = 0; return L; }
static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; }
- bool isInvalid() { return Idx == ~0U; }
- bool isUnknown() { return Idx == 0; }
+ // isInvalid - Return true if the DebugLoc is invalid.
+ bool isInvalid() const { return Idx == ~0U; }
+
+ // isUnknown - Return true if there is no debug info for the SDNode /
+ // MachineInstr.
+ bool isUnknown() const { return Idx == 0; }
};
- struct DebugLocTupleDenseMapInfo {
+ // Partially specialize DenseMapInfo for DebugLocTyple.
+ template<> struct DenseMapInfo<DebugLocTuple> {
static inline DebugLocTuple getEmptyKey() {
return DebugLocTuple(~0U, ~0U, ~0U);
}
static bool isPod() { return true; }
};
- typedef DenseMap<DebugLocTuple, unsigned, DebugLocTupleDenseMapInfo>
- DebugIdMapType;
-
/// DebugLocTracker - This class tracks debug location information.
///
struct DebugLocTracker {
// DebugIdsMap - This maps DebugLocTuple's to indices into
// DebugLocations vector.
- DebugIdMapType DebugIdMap;
+ DenseMap<DebugLocTuple, unsigned> DebugIdMap;
DebugLocTracker() {}
// Debug location.
//
- /// lookUpDebugLocId - Look up the DebugLocTuple index with the given
- /// source file, line, and column. It may add a new filename and / or
- /// a new DebugLocTuple.
- unsigned lookUpDebugLocId(unsigned Src, unsigned Line, unsigned Col);
+ /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
+ /// source file, line, and column. If none currently exists, create add a new
+ /// new DebugLocTuple and insert it into the DebugIdMap.
+ unsigned getOrCreateDebugLocID(unsigned Src, unsigned Line, unsigned Col);
};
//===--------------------------------------------------------------------===//
return *mc;
}
-/// lookUpDebugLocId - Look up the DebugLocTuple index with the given
-/// source file, line, and column. It may add a new filename and / or
-/// a new DebugLocTuple.
-unsigned MachineFunction::lookUpDebugLocId(unsigned Src, unsigned Line,
- unsigned Col) {
+/// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
+/// source file, line, and column. If none currently exists, create add a new
+/// new DebugLocTuple and insert it into the DebugIdMap.
+unsigned MachineFunction::getOrCreateDebugLocID(unsigned Src, unsigned Line,
+ unsigned Col) {
struct DebugLocTuple Tuple(Src, Line, Col);
- DebugIdMapType::iterator II = DebugLocInfo.DebugIdMap.find(Tuple);
+ DenseMap<DebugLocTuple, unsigned>::iterator II
+ = DebugLocInfo.DebugIdMap.find(Tuple);
if (II != DebugLocInfo.DebugIdMap.end())
return II->second;
// Add a new tuple.