/// isString) and it ends in a null byte \0 and does not contains any other
/// null bytes except its terminator.
bool ConstantArray::isCString() const {
- if (!isString()) return false;
- // This is safe because a ConstantArray cannot be a zero array.
- for (unsigned i = 0, e = getNumOperands()-1; i != e; ++i)
- if (cast<ConstantInt>(getOperand(i))->getZExtValue() == 0)
+ // Check the element type for sbyte or ubyte...
+ if (getType()->getElementType() != Type::UByteTy &&
+ getType()->getElementType() != Type::SByteTy)
+ return false;
+ Constant *Zero = Constant::getNullValue(getOperand(0)->getType());
+ // Last element must be a null.
+ if (getOperand(getNumOperands()-1) != Zero)
+ return false;
+ // Other elements must be non-null integers.
+ for (unsigned i = 0, e = getNumOperands()-1; i != e; ++i) {
+ if (!isa<ConstantInt>(getOperand(i)))
return false;
+ if (getOperand(i) == Zero)
+ return false;
+ }
return true;
}