uint64_t Size, const ModRefResult Mode) {
return canInstructionRangeModRef(I1, I2, MemoryLocation(Ptr, Size), Mode);
}
-
- //===--------------------------------------------------------------------===//
- /// Methods that clients should call when they transform the program to allow
- /// alias analyses to update their internal data structures. Note that these
- /// methods may be called on any instruction, regardless of whether or not
- /// they have pointer-analysis implications.
- ///
-
- /// deleteValue - This method should be called whenever an LLVM Value is
- /// deleted from the program, for example when an instruction is found to be
- /// redundant and is eliminated.
- ///
- virtual void deleteValue(Value *V);
-
- /// replaceWithNewValue - This method is the obvious combination of the two
- /// above, and it provided as a helper to simplify client code.
- ///
- void replaceWithNewValue(Value *Old, Value *New) {
- deleteValue(Old);
- }
};
/// isNoAliasCall - Return true if this pointer is returned by a noalias
return AA->getArgModRefInfo(CS, ArgIdx);
}
-void AliasAnalysis::deleteValue(Value *V) {
- assert(AA && "AA didn't call InitializeAliasAnalysis in its run method!");
- AA->deleteValue(V);
-}
-
AliasAnalysis::ModRefResult
AliasAnalysis::getModRefInfo(Instruction *I, ImmutableCallSite Call) {
// We may have two calls
assert(Vals.find(Loc.Ptr) != Vals.end() && "Never seen value in AA before");
return AliasAnalysis::pointsToConstantMemory(Loc, OrLocal);
}
-
- void deleteValue(Value *V) override {
- assert(Vals.find(V) != Vals.end() && "Never seen value in AA before");
- AliasAnalysis::deleteValue(V);
- }
-
};
}
// dangling pointers to deleted instructions.
//
void AliasSetTracker::deleteValue(Value *PtrVal) {
- // Notify the alias analysis implementation that this value is gone.
- AA.deleteValue(PtrVal);
-
// If this is a call instruction, remove the callsite from the appropriate
// AliasSet (if present).
if (Instruction *Inst = dyn_cast<Instruction>(PtrVal)) {
assert(!NonLocalDeps.count(RemInst) && "RemInst got reinserted?");
- AA->deleteValue(RemInst);
DEBUG(verifyRemoved(RemInst));
}
/// verifyRemoved - Verify that the specified instruction does not occur
return ModRef;
}
- void deleteValue(Value *V) override {}
-
/// getAdjustedAnalysisPointer - This method is used when a pass implements
/// an analysis interface through multiple inheritance. If needed, it
/// should override this to adjust the this pointer as needed for the
if (GEP->use_empty()) {
// Dead GEP's cause trouble later. Just remove them if we run into
// them.
- getAnalysis<AliasAnalysis>().deleteValue(GEP);
GEP->eraseFromParent();
// TODO: This runs the above loop over and over again for dead GEPs
// Couldn't we just do increment the UI iterator earlier and erase the
F->getParent()->getFunctionList().insert(F, NF);
NF->takeName(F);
- // Get the alias analysis information that we need to update to reflect our
- // changes.
- AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
-
// Get the callgraph information that we need to update to reflect our
// changes.
CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
Args.clear();
AttributesVec.clear();
- // Update the alias analysis implementation to know that we are replacing
- // the old call with a new one.
- AA.replaceWithNewValue(Call, New);
-
// Update the callgraph to know that the callsite has been transformed.
CallGraphNode *CalleeNode = CG[Call->getParent()->getParent()];
CalleeNode->replaceCallEdge(CS, CallSite(New), NF_CGN);
// new version.
I->replaceAllUsesWith(I2);
I2->takeName(I);
- AA.replaceWithNewValue(I, I2);
++I2;
continue;
}
// Anything that used the arg should now use the alloca.
I->replaceAllUsesWith(TheAlloca);
TheAlloca->takeName(I);
- AA.replaceWithNewValue(I, TheAlloca);
// If the alloca is used in a call, we must clear the tail flag since
// the callee now uses an alloca from the caller.
continue;
}
- if (I->use_empty()) {
- AA.deleteValue(I);
+ if (I->use_empty())
continue;
- }
// Otherwise, if we promoted this argument, then all users are load
// instructions (or GEPs with only load users), and all loads should be
"Load element should sort to front!");
I2->setName(I->getName()+".val");
LI->replaceAllUsesWith(I2);
- AA.replaceWithNewValue(LI, I2);
LI->eraseFromParent();
DEBUG(dbgs() << "*** Promoted load of argument '" << I->getName()
<< "' in function '" << F->getName() << "'\n");
while (!GEP->use_empty()) {
LoadInst *L = cast<LoadInst>(GEP->user_back());
L->replaceAllUsesWith(TheArg);
- AA.replaceWithNewValue(L, TheArg);
L->eraseFromParent();
}
- AA.deleteValue(GEP);
GEP->eraseFromParent();
}
}
std::advance(I2, ArgIndices.size());
}
- // Tell the alias analysis that the old function is about to disappear.
- AA.replaceWithNewValue(F, NF);
-
-
NF_CGN->stealCalledFunctionsFrom(CG[F]);
// Now that the old function is dead, delete it. If there is a dangling
if (MemDep)
MemDep->removeInstruction(PN); // Memdep updates AA itself.
- else if (AA && isa<PointerType>(PN->getType()))
- AA->deleteValue(PN);
PN->eraseFromParent();
}
if (Value *V = SimplifyInstruction(PN, DL, nullptr, DT, AC)) {
// This is a degenerate PHI already, don't modify it!
PN->replaceAllUsesWith(V);
- if (AA) AA->deleteValue(PN);
PN->eraseFromParent();
continue;
}
// eliminate the PHI Node.
if (HasUniqueIncomingValue) {
NewPN->replaceAllUsesWith(UniqueValue);
- if (AA) AA->deleteValue(NewPN);
BEBlock->getInstList().erase(NewPN);
}
}
for (BasicBlock::iterator I = L->getHeader()->begin();
(PN = dyn_cast<PHINode>(I++)); )
if (Value *V = SimplifyInstruction(PN, DL, nullptr, DT, AC)) {
- if (AA) AA->deleteValue(PN);
if (SE) SE->forgetValue(PN);
PN->replaceAllUsesWith(V);
PN->eraseFromParent();
Instruction *J, Instruction *K,
Instruction *&InsertionPt,
Instruction *&K1, Instruction *&K2) {
- if (isa<StoreInst>(I)) {
- AA->replaceWithNewValue(I, K);
- AA->replaceWithNewValue(J, K);
+ if (isa<StoreInst>(I))
return;
- }
Type *IType = I->getType();
Type *JType = J->getType();
if (!isa<StoreInst>(I)) {
L->replaceAllUsesWith(K1);
H->replaceAllUsesWith(K2);
- AA->replaceWithNewValue(L, K1);
- AA->replaceWithNewValue(H, K2);
}
// Instructions that may read from memory may be in the load move set.