int tid = id_to_int(act->get_tid());
ModelAction *uninit = NULL;
int uninit_id = -1;
- action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
- if (list->empty() && act->is_atomic_var()) {
+ SnapVector<action_list_t> *objvec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
+ if (objvec->empty() && act->is_atomic_var()) {
uninit = get_uninitialized_action(act);
uninit_id = id_to_int(uninit->get_tid());
- list->push_front(uninit);
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_wr_thrd_map, act->get_location());
if ((int)vec->size() <= uninit_id) {
int oldsize = (int) vec->size();
void ModelExecution::add_action_to_lists(ModelAction *act)
{
int tid = id_to_int(act->get_tid());
- action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
- list->push_back(act);
+ if ((act->is_fence() && act->is_seqcst()) || act->is_unlock()) {
+ action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
+ list->push_back(act);
+ }
// Update action trace, a total order of all actions
action_trace.push_back(act);
int tid = id_to_int(act->get_tid());
insertIntoActionListAndSetCV(&action_trace, act);
- action_list_t *list = get_safe_ptr_action(&obj_map, act->get_location());
- insertIntoActionList(list, act);
-
// Update obj_thrd_map, a per location, per thread, order of actions
SnapVector<action_list_t> *vec = get_safe_ptr_vect_action(&obj_thrd_map, act->get_location());
if (tid >= (int)vec->size()) {
#endif
SNAPSHOTALLOC
private:
-#ifdef TLS
- pthread_key_t pthreadkey;
-#endif
int get_execution_number() const;
-
- ModelChecker *model;
-
- struct model_params * params;
-
- /** The scheduler to use: tracks the running/ready Threads */
- Scheduler * const scheduler;
-
bool mo_may_allow(const ModelAction *writer, const ModelAction *reader);
bool should_wake_up(const ModelAction *curr, const Thread *thread) const;
void wake_up_sleeping_actions(ModelAction *curr);
modelclock_t get_next_seq_num();
-
bool next_execution();
bool initialize_curr_action(ModelAction **curr);
bool process_read(ModelAction *curr, SnapVector<ModelAction *> * rf_set);
void process_write(ModelAction *curr);
bool process_fence(ModelAction *curr);
bool process_mutex(ModelAction *curr);
-
void process_thread_action(ModelAction *curr);
void read_from(ModelAction *act, ModelAction *rf);
bool synchronize(const ModelAction *first, ModelAction *second);
-
void add_uninit_action_to_lists(ModelAction *act);
void add_action_to_lists(ModelAction *act);
void add_normal_write_to_lists(ModelAction *act);
ModelAction * get_last_unlock(ModelAction *curr) const;
SnapVector<ModelAction *> * build_may_read_from(ModelAction *curr);
ModelAction * process_rmw(ModelAction *curr);
-
bool r_modification_order(ModelAction *curr, const ModelAction *rf, SnapVector<const ModelAction *> *priorset, bool *canprune, bool check_only = false);
void w_modification_order(ModelAction *curr);
ClockVector * get_hb_from_write(ModelAction *rf) const;
ModelAction * get_uninitialized_action(ModelAction *curr) const;
ModelAction * convertNonAtomicStore(void*);
+#ifdef TLS
+ pthread_key_t pthreadkey;
+#endif
+ ModelChecker *model;
+ struct model_params * params;
+
+ /** The scheduler to use: tracks the running/ready Threads */
+ Scheduler * const scheduler;
+
action_list_t action_trace;
SnapVector<Thread *> thread_map;
SnapVector<Thread *> pthread_map;
uint32_t pthread_counter;
/** Per-object list of actions. Maps an object (i.e., memory location)
- * to a trace of all actions performed on the object. */
+ * to a trace of all actions performed on the object.
+ * Used only for SC fences, unlocks, & wait.
+ */
HashTable<const void *, action_list_t *, uintptr_t, 2> obj_map;
/** Per-object list of actions. Maps an object (i.e., memory location)