if (VectorizableTree.size() != 2)
return false;
- // Handle splat stores.
- if (!VectorizableTree[0].NeedToGather && isSplat(VectorizableTree[1].Scalars))
+ // Handle splat and all-constants stores.
+ if (!VectorizableTree[0].NeedToGather &&
+ (allConstant(VectorizableTree[1].Scalars) ||
+ isSplat(VectorizableTree[1].Scalars)))
return true;
// Gathering cost would be too much for tiny trees.
store float %1, float* %6, align 4
ret void
}
+
+
+; CHECK-LABEL: store_const
+; CHECK: store <4 x i32>
+define void @store_const(i32* %a) {
+entry:
+ %ptr0 = getelementptr inbounds i32, i32* %a, i64 0
+ store i32 10, i32* %ptr0, align 4
+ %ptr1 = getelementptr inbounds i32, i32* %a, i64 1
+ store i32 30, i32* %ptr1, align 4
+ %ptr2 = getelementptr inbounds i32, i32* %a, i64 2
+ store i32 20, i32* %ptr2, align 4
+ %ptr3 = getelementptr inbounds i32, i32* %a, i64 3
+ store i32 40, i32* %ptr3, align 4
+ ret void
+}