}
/// Get the local offset mapping for a for an object.
- std::pair<int, int64_t> getLocalFrameObjectMap(int i) {
+ std::pair<int, int64_t> getLocalFrameObjectMap(int i) const {
assert (i >= 0 && (unsigned)i < LocalFrameObjects.size() &&
"Invalid local object reference!");
return LocalFrameObjects[i];
}
/// Return the number of objects allocated into the local object block.
- int64_t getLocalFrameObjectCount() { return LocalFrameObjects.size(); }
+ int64_t getLocalFrameObjectCount() const { return LocalFrameObjects.size(); }
/// Set the size of the local object blob.
void setLocalFrameSize(int64_t sz) { LocalFrameSize = sz; }
/// Get whether the local allocation blob should be allocated together or
/// let PEI allocate the locals in it directly.
- bool getUseLocalStackAllocationBlock() {return UseLocalStackAllocationBlock;}
+ bool getUseLocalStackAllocationBlock() const {
+ return UseLocalStackAllocationBlock;
+ }
/// setUseLocalStackAllocationBlock - Set whether the local allocation blob
/// should be allocated together or let PEI allocate the locals in it