/// This method returns true if the node is completely folded, otherwise
/// false.
///
- bool mergeTypeInfo(const Type *Ty, unsigned Offset);
+ bool mergeTypeInfo(const Type *Ty, unsigned Offset,
+ bool FoldIfIncompatible = true);
/// foldNodeCompletely - If we determine that this node has some funny
/// behavior happening to it that we cannot represent, we fold it down to a
/// This method returns true if the node is completely folded, otherwise
/// false.
///
- bool mergeTypeInfo(const Type *Ty, unsigned Offset);
+ bool mergeTypeInfo(const Type *Ty, unsigned Offset,
+ bool FoldIfIncompatible = true);
/// foldNodeCompletely - If we determine that this node has some funny
/// behavior happening to it that we cannot represent, we fold it down to a