/// true for things like constant expressions that could divide by zero.
bool canTrap() const;
+ /// ContaintsRelocations - Return true if the constant value contains
+ /// relocations which cannot be resolved at compile time.
+ bool ContainsRelocations() const;
+
// Specialize get/setOperand for Constant's as their operands are always
// constants as well.
Constant *getOperand(unsigned i) {
}
}
+/// ContaintsRelocations - Return true if the constant value contains
+/// relocations which cannot be resolved at compile time.
+bool Constant::ContainsRelocations() const {
+ if (isa<GlobalValue>(this))
+ return true;
+ for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
+ if (getOperand(i)->ContainsRelocations())
+ return true;
+ return false;
+}
+
// Static constructor to create a '0' constant of arbitrary type...
Constant *Constant::getNullValue(const Type *Ty) {
switch (Ty->getTypeID()) {