/// \brief Type of the last opcode.
InstType LastOpcodeType;
+ bool LastInstWritesM0;
+
/// \brief Get increment/decrement amount for this instruction.
Counters getHwCounts(MachineInstr &MI);
/// \brief Resolve all operand dependencies to counter requirements
Counters handleOperands(MachineInstr &MI);
+ /// \brief Insert S_NOP between an instruction writing M0 and S_SENDMSG.
+ void handleSendMsg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I);
+
public:
SIInsertWaits(TargetMachine &tm) :
MachineFunctionPass(ID),
// Insert a NOP to break the clause.
BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_NOP))
.addImm(0);
+ LastInstWritesM0 = false;
}
if (TII->isSMRD(I->getOpcode()))
((Counts.Named.LGKM & 0x7) << 8));
LastOpcodeType = OTHER;
+ LastInstWritesM0 = false;
return true;
}
return Result;
}
+void SIInsertWaits::handleSendMsg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I) {
+ if (TRI->ST.getGeneration() < AMDGPUSubtarget::VOLCANIC_ISLANDS)
+ return;
+
+ // There must be "S_NOP 0" between an instruction writing M0 and S_SENDMSG.
+ if (LastInstWritesM0 && I->getOpcode() == AMDGPU::S_SENDMSG) {
+ BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_NOP)).addImm(0);
+ LastInstWritesM0 = false;
+ return;
+ }
+
+ // Set whether this instruction sets M0
+ LastInstWritesM0 = false;
+
+ unsigned NumOperands = I->getNumOperands();
+ for (unsigned i = 0; i < NumOperands; i++) {
+ const MachineOperand &Op = I->getOperand(i);
+
+ if (Op.isReg() && Op.isDef() && Op.getReg() == AMDGPU::M0)
+ LastInstWritesM0 = true;
+ }
+}
+
// FIXME: Insert waits listed in Table 4.2 "Required User-Inserted Wait States"
// around other non-memory instructions.
bool SIInsertWaits::runOnMachineFunction(MachineFunction &MF) {
WaitedOn = ZeroCounts;
LastIssued = ZeroCounts;
LastOpcodeType = OTHER;
+ LastInstWritesM0 = false;
memset(&UsedRegs, 0, sizeof(UsedRegs));
memset(&DefinedRegs, 0, sizeof(DefinedRegs));
Changes |= insertWait(MBB, I, LastIssued);
else
Changes |= insertWait(MBB, I, handleOperands(*I));
+
pushInstruction(MBB, I);
+ handleSendMsg(MBB, I);
}
// Wait for everything at the end of the MBB
--- /dev/null
+;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck --check-prefix=SI --check-prefix=BOTH %s
+;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck --check-prefix=VI --check-prefix=BOTH %s
+
+; BOTH-LABEL: {{^}}main:
+; BOTH: s_mov_b32 m0, s0
+; VI-NEXT: s_nop 0
+; BOTH-NEXT: s_sendmsg Gs_done(nop)
+; BOTH-NEXT: s_endpgm
+
+define void @main(i32 inreg %a) #0 {
+main_body:
+ call void @llvm.SI.sendmsg(i32 3, i32 %a)
+ ret void
+}
+
+; Function Attrs: nounwind
+declare void @llvm.SI.sendmsg(i32, i32) #1
+
+attributes #0 = { "ShaderType"="2" "unsafe-fp-math"="true" }
+attributes #1 = { nounwind }