if (!KnownFeasibleEdges.insert(Edge(Source, Dest)).second)
return; // This edge is already known to be executable!
+ DOUT << "Marking Edge Executable: " << Source->getNameStart()
+ << " -> " << Dest->getNameStart() << "\n";
+
if (BBExecutable.count(Dest)) {
- DOUT << "Marking Edge Executable: " << Source->getNameStart()
- << " -> " << Dest->getNameStart() << "\n";
-
// The destination is already executable, but we just made an edge
// feasible that wasn't before. Revisit the PHI nodes in the block
// because they have potentially new operands.