/// RegFixups - Registers which need to be replaced after isel is done.
DenseMap<unsigned, unsigned> RegFixups;
- /// StatepointStackSlots - A list of temporary stack slots (frame indices)
+ /// StatepointStackSlots - A list of temporary stack slots (frame indices)
/// used to spill values at a statepoint. We store them here to enable
/// reuse of the same stack slots across different statepoints in different
/// basic blocks.
public:
/// Lookup the GCStrategy object associated with the given gc name.
/// Objects are owned internally; No caller should attempt to delete the
- /// returned objects.
+ /// returned objects.
GCStrategy *getGCStrategy(const StringRef Name);
/// List of per function info objects. In theory, Each of these
/// whether or not it may generate a relocation entry. This must be
/// conservative, so if it might codegen to a relocatable entry, it should say
/// so. The return values are:
- ///
+ ///
/// 0: This constant pool entry is guaranteed to never have a relocation
/// applied to it (because it holds a simple constant like '4').
/// 1: This entry has relocations, but the entries are guaranteed to be
/// resolvable by the static linker, so the dynamic linker will never see
/// them.
- /// 2: This entry may have arbitrary relocations.
+ /// 2: This entry may have arbitrary relocations.
unsigned getRelocationInfo() const;
SectionKind getSectionKind(const DataLayout *DL) const;
MachineFrameInfo *getFrameInfo() { return FrameInfo; }
const MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
- /// getJumpTableInfo - Return the jump table info object for the current
+ /// getJumpTableInfo - Return the jump table info object for the current
/// function. This object contains information about jump tables in the
/// current function. If the current function has no jump tables, this will
/// return null.
};
typedef content_iterator<ExportEntry> export_iterator;
-/// MachORebaseEntry encapsulates the current state in the decompression of
+/// MachORebaseEntry encapsulates the current state in the decompression of
/// rebasing opcodes. This allows you to iterate through the compressed table of
/// rebasing using:
/// for (const llvm::object::MachORebaseEntry &Entry : Obj->rebaseTable()) {