if( NeighLR->hasColor() ) // if has a color
IsColorUsedArr[ NeighLR->getColor() ] = true; // record that color
- else if( NeighLR->hasSuggestedColor() ) // or has a suggest col
- IsColorUsedArr[ NeighLR->getSuggestedColor() ] = true;
-
+ else if( NeighLR->hasSuggestedColor() ) {
+
+ // if the neighbout can use the suggested color
+ if( NeighLR-> isSuggestedColorUsable() )
+ IsColorUsedArr[ NeighLR->getSuggestedColor() ] = true;
+ }
+
}
if( DEBUG_RA ) {
if( ! IsColorUsedArr[ SugCol ] ) {
- if(! (isRegVolatile( SugCol ) && LR->isCallInterference()) ) {
+ if( LR->isSuggestedColorUsable() ) {
// if the suggested color is volatile, we should use it only if
// there are no call interferences. Otherwise, it will get spilled.
IsColorUsedArr[ (NeighLR->getColor()) + 1 ] = true;
}
else if( NeighLR->hasSuggestedColor() ) { // if neigh has sugg color
- IsColorUsedArr[ NeighLR->getSuggestedColor() ] = true;
- if( NeighLR->getTypeID() == Type::DoubleTyID )
- IsColorUsedArr[ (NeighLR->getSuggestedColor()) + 1 ] = true;
+
+ if( NeighLR-> isSuggestedColorUsable() ) {
+
+ // if the neighbout can use the suggested color
+
+ IsColorUsedArr[ NeighLR->getSuggestedColor() ] = true;
+ if( NeighLR->getTypeID() == Type::DoubleTyID )
+ IsColorUsedArr[ (NeighLR->getSuggestedColor()) + 1 ] = true;
+ }
+
}
}