+++ /dev/null
-//===-- FunctionInlining.h - Functions that perform Inlining -----*- C++ -*--=//
-//
-// This family of functions is useful for performing function inlining.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_TRANSFORMS_FUNCTION_INLINING_H
-#define LLVM_TRANSFORMS_FUNCTION_INLINING_H
-
-class CallInst;
-// InlineFunction - This function forcibly inlines the called function into the
-// basic block of the caller. This returns true if it is not possible to inline
-// this call. The program is still in a well defined state if this occurs
-// though.
-//
-// Note that this only does one level of inlining. For example, if the
-// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
-// exists in the instruction stream. Similiarly this will inline a recursive
-// function by one level.
-//
-bool InlineFunction(CallInst *C);
-
-#endif
+++ /dev/null
-
-
-#ifndef LLVM_TRANSFORMS_CLONE_FUNCTION_H
-#define LLVM_TRANSFORMS_CLONE_FUNCTION_H
-
-#include <vector>
-class Function;
-class Value;
-
-// Clone OldFunc into NewFunc, transforming the old arguments into references to
-// ArgMap values. Note that if NewFunc already has basic blocks, the ones
-// cloned into it will be added to the end of the function.
-//
-void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
- const std::vector<Value*> &ArgMap);
-
-#endif