return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2);
}
+ virtual ConstPoolVal *mul(const ConstPoolVal *V1,
+ const ConstPoolVal *V2) const {
+ return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
+ }
+
virtual ConstPoolBool *lessthan(const ConstPoolVal *V1,
const ConstPoolVal *V2) const {
return SubClassName::LessThan((const ArgType *)V1, (const ArgType *)V2);
inline static ConstPoolVal *Add(const ArgType *V1, const ArgType *V2) {
return 0;
}
-
inline static ConstPoolVal *Sub(const ArgType *V1, const ArgType *V2) {
return 0;
}
-
+ inline static ConstPoolVal *Mul(const ArgType *V1, const ArgType *V2) {
+ return 0;
+ }
inline static ConstPoolBool *LessThan(const ArgType *V1, const ArgType *V2) {
return 0;
}
return new ConstPoolClass(*Ty, Result);
}
+ inline static ConstPoolVal *Mul(const ConstPoolClass *V1,
+ const ConstPoolClass *V2) {
+ BuiltinType Result = (BuiltinType)V1->getValue() *
+ (BuiltinType)V2->getValue();
+ return new ConstPoolClass(*Ty, Result);
+ }
+
inline static ConstPoolBool *LessThan(const ConstPoolClass *V1,
const ConstPoolClass *V2) {
bool Result = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();