// Parse the instructions; we need to do this first so that we can gather the
// singleton register classes.
std::set<std::string> SingletonRegisterNames;
- for (std::map<std::string, CodeGenInstruction>::const_iterator
- it = Target.getInstructions().begin(),
- ie = Target.getInstructions().end();
- it != ie; ++it) {
- const CodeGenInstruction &CGI = it->second;
+
+ std::vector<const CodeGenInstruction*> InstrList;
+ Target.getInstructionsByEnumValue(InstrList);
+
+ for (unsigned i = 0, e = InstrList.size(); i != e; ++i) {
+ const CodeGenInstruction &CGI = *InstrList[i];
- if (!StringRef(it->first).startswith(MatchPrefix))
+ if (!StringRef(CGI.TheDef->getName()).startswith(MatchPrefix))
continue;
- OwningPtr<InstructionInfo> II(new InstructionInfo);
+ OwningPtr<InstructionInfo> II(new InstructionInfo());
- II->InstrName = it->first;
- II->Instr = &it->second;
+ II->InstrName = CGI.TheDef->getName();
+ II->Instr = &CGI;
II->AsmString = FlattenVariants(CGI.AsmString, 0);
// Remove comments from the asm string.
TokenizeAsmString(II->AsmString, II->Tokens);
// Ignore instructions which shouldn't be matched.
- if (!IsAssemblerInstruction(it->first, CGI, II->Tokens))
+ if (!IsAssemblerInstruction(CGI.TheDef->getName(), CGI, II->Tokens))
continue;
// Collect singleton registers, if used.
void CodeGenDAGPatterns::InferInstructionFlags() {
- std::map<std::string, CodeGenInstruction> &InstrDescs =
- Target.getInstructions();
- for (std::map<std::string, CodeGenInstruction>::iterator
- II = InstrDescs.begin(), E = InstrDescs.end(); II != E; ++II) {
- CodeGenInstruction &InstInfo = II->second;
+ std::vector<const CodeGenInstruction*> Instructions;
+ Target.getInstructionsByEnumValue(Instructions);
+ for (unsigned i = 0, e = Instructions.size(); i != e; ++i) {
+ CodeGenInstruction &InstInfo =
+ const_cast<CodeGenInstruction &>(*Instructions[i]);
// Determine properties of the instruction from its pattern.
bool MayStore, MayLoad, HasSideEffects;
InferFromPattern(InstInfo, MayStore, MayLoad, HasSideEffects, *this);
/// getInstructions - Return all of the instructions defined for this target.
///
+private:
const std::map<std::string, CodeGenInstruction> &getInstructions() const {
if (Instructions.empty()) ReadInstructions();
return Instructions;
if (Instructions.empty()) ReadInstructions();
return Instructions;
}
-private:
CodeGenInstruction &getInstruction(const std::string &Name) const {
const std::map<std::string, CodeGenInstruction> &Insts = getInstructions();
assert(Insts.count(Name) && "Not an instruction!");