map<const Value*, Value*> &ValueMap, string *Err = 0) {
// We will need a module level symbol table if the src module has a module
// level symbol table...
- SymbolTable *ST = (SymbolTable*)&Src->getSymbolTable();
+ SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
// Loop over all of the globals in the src module, mapping them over as we go
//
string *Err = 0) {
// We will need a module level symbol table if the src module has a module
// level symbol table...
- SymbolTable *ST = (SymbolTable*)&Src->getSymbolTable();
+ SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
// Loop over all of the functions in the src module, mapping them over as we
// go
map<const Value*, Value*> &ValueMap, string *Err = 0) {
// We will need a module level symbol table if the src module has a module
// level symbol table...
- SymbolTable *ST = (SymbolTable*)&Src->getSymbolTable();
+ SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
// Loop over all of the globals in the src module, mapping them over as we go
//
string *Err = 0) {
// We will need a module level symbol table if the src module has a module
// level symbol table...
- SymbolTable *ST = (SymbolTable*)&Src->getSymbolTable();
+ SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
// Loop over all of the functions in the src module, mapping them over as we
// go
map<const Value*, Value*> &ValueMap, string *Err = 0) {
// We will need a module level symbol table if the src module has a module
// level symbol table...
- SymbolTable *ST = (SymbolTable*)&Src->getSymbolTable();
+ SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
// Loop over all of the globals in the src module, mapping them over as we go
//
string *Err = 0) {
// We will need a module level symbol table if the src module has a module
// level symbol table...
- SymbolTable *ST = (SymbolTable*)&Src->getSymbolTable();
+ SymbolTable *ST = (SymbolTable*)&Dest->getSymbolTable();
// Loop over all of the functions in the src module, mapping them over as we
// go