#include "llvm/Pass.h"
#include <set>
-class SymbolTable;
class Type;
class FindUsedTypes : public Pass {
///
void IncorporateValue(const Value *V);
- /// IncorporateSymbolTable - Include any named types.
- ///
- void IncorporateSymbolTable(const SymbolTable &ST);
-
public:
/// run - This incorporates all types used by the specified module
bool run(Module &M);
//
//===----------------------------------------------------------------------===//
//
-// This pass is used to seek out all of the types in use by the program.
+// This pass is used to seek out all of the types in use by the program. Note
+// that this analysis explicitly does not include types only used by the symbol
+// table.
//
//===----------------------------------------------------------------------===//
IncorporateType(*I);
}
-void FindUsedTypes::IncorporateSymbolTable(const SymbolTable &ST) {
- SymbolTable::const_iterator TI = ST.find(Type::TypeTy);
- if (TI == ST.end()) return; // No named types
-
- for (SymbolTable::type_const_iterator I = TI->second.begin(),
- E = TI->second.end(); I != E; ++I)
- IncorporateType(cast<Type>(I->second));
-}
-
void FindUsedTypes::IncorporateValue(const Value *V) {
IncorporateType(V->getType());
bool FindUsedTypes::run(Module &m) {
UsedTypes.clear(); // reset if run multiple times...
- IncorporateSymbolTable(m.getSymbolTable());
-
// Loop over global variables, incorporating their types
for (Module::const_giterator I = m.gbegin(), E = m.gend(); I != E; ++I) {
IncorporateType(I->getType());
for (Module::iterator MI = m.begin(), ME = m.end(); MI != ME; ++MI) {
IncorporateType(MI->getType());
const Function &F = *MI;
- IncorporateSymbolTable(F.getSymbolTable());
// Loop over all of the instructions in the function, adding their return
// type as well as the types of their operands.