//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
+#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
// Remember which edges have been considered for breaking.
SmallSet<std::pair<MachineBasicBlock*,MachineBasicBlock*>, 8>
CEBCandidates;
+ // Remember which edges we are about to split.
+ // This is different from CEBCandidates since those edges
+ // will be split.
+ SetVector<std::pair<MachineBasicBlock*,MachineBasicBlock*> > ToSplit;
public:
static char ID; // Pass identification
bool isWorthBreakingCriticalEdge(MachineInstr *MI,
MachineBasicBlock *From,
MachineBasicBlock *To);
- MachineBasicBlock *SplitCriticalEdge(MachineInstr *MI,
- MachineBasicBlock *From,
- MachineBasicBlock *To,
- bool BreakPHIEdge);
+ /// \brief Postpone the splitting of the given critical
+ /// edge (\p From, \p To).
+ ///
+ /// We do not split the edges on the fly. Indeed, this invalidates
+ /// the dominance information and thus triggers a lot of updates
+ /// of that information underneath.
+ /// Instead, we postpone all the splits after each iteration of
+ /// the main loop. That way, the information is at least valid
+ /// for the lifetime of an iteration.
+ ///
+ /// \return True if the edge is marked as toSplit, false otherwise.
+ /// False can be retruned if, for instance, this is not profitable.
+ bool PostponeSplitCriticalEdge(MachineInstr *MI,
+ MachineBasicBlock *From,
+ MachineBasicBlock *To,
+ bool BreakPHIEdge);
bool SinkInstruction(MachineInstr *MI, bool &SawStore);
bool AllUsesDominatedByBlock(unsigned Reg, MachineBasicBlock *MBB,
MachineBasicBlock *DefMBB,
// Process all basic blocks.
CEBCandidates.clear();
+ ToSplit.clear();
for (MachineFunction::iterator I = MF.begin(), E = MF.end();
I != E; ++I)
MadeChange |= ProcessBlock(*I);
+ // If we have anything we marked as toSplit, split it now.
+ for (auto &Pair : ToSplit) {
+ auto NewSucc = Pair.first->SplitCriticalEdge(Pair.second, this);
+ if (NewSucc != nullptr) {
+ DEBUG(dbgs() << " *** Splitting critical edge:"
+ " BB#" << Pair.first->getNumber()
+ << " -- BB#" << NewSucc->getNumber()
+ << " -- BB#" << Pair.second->getNumber() << '\n');
+ MadeChange = true;
+ ++NumSplit;
+ } else
+ DEBUG(dbgs() << " *** Not legal to break critical edge\n");
+ }
// If this iteration over the code changed anything, keep iterating.
if (!MadeChange) break;
EverMadeChange = true;
return false;
}
-MachineBasicBlock *MachineSinking::SplitCriticalEdge(MachineInstr *MI,
- MachineBasicBlock *FromBB,
- MachineBasicBlock *ToBB,
- bool BreakPHIEdge) {
+bool MachineSinking::PostponeSplitCriticalEdge(MachineInstr *MI,
+ MachineBasicBlock *FromBB,
+ MachineBasicBlock *ToBB,
+ bool BreakPHIEdge) {
if (!isWorthBreakingCriticalEdge(MI, FromBB, ToBB))
- return nullptr;
+ return false;
// Avoid breaking back edge. From == To means backedge for single BB loop.
if (!SplitEdges || FromBB == ToBB)
- return nullptr;
+ return false;
// Check for backedges of more "complex" loops.
if (LI->getLoopFor(FromBB) == LI->getLoopFor(ToBB) &&
LI->isLoopHeader(ToBB))
- return nullptr;
+ return false;
// It's not always legal to break critical edges and sink the computation
// to the edge.
if (*PI == FromBB)
continue;
if (!DT->dominates(ToBB, *PI))
- return nullptr;
+ return false;
}
}
- return FromBB->SplitCriticalEdge(ToBB, this);
+ ToSplit.insert(std::make_pair(FromBB, ToBB));
+
+ return true;
}
static bool AvoidsSinking(MachineInstr *MI, MachineRegisterInfo *MRI) {
if (!TryBreak)
DEBUG(dbgs() << "Sinking along critical edge.\n");
else {
- MachineBasicBlock *NewSucc =
- SplitCriticalEdge(MI, ParentBlock, SuccToSinkTo, BreakPHIEdge);
- if (!NewSucc) {
+ // Mark this edge as to be split.
+ // If the edge can actually be split, the next iteration of the main loop
+ // will sink MI in the newly created block.
+ bool Status =
+ PostponeSplitCriticalEdge(MI, ParentBlock, SuccToSinkTo, BreakPHIEdge);
+ if (!Status)
DEBUG(dbgs() << " *** PUNTING: Not legal or profitable to "
- "break critical edge\n");
- return false;
- } else {
- DEBUG(dbgs() << " *** Splitting critical edge:"
- " BB#" << ParentBlock->getNumber()
- << " -- BB#" << NewSucc->getNumber()
- << " -- BB#" << SuccToSinkTo->getNumber() << '\n');
- SuccToSinkTo = NewSucc;
- ++NumSplit;
- BreakPHIEdge = false;
- }
+ "break critical edge\n");
+ // The instruction will not be sunk this time.
+ return false;
}
}
// BreakPHIEdge is true if all the uses are in the successor MBB being
// sunken into and they are all PHI nodes. In this case, machine-sink must
// break the critical edge first.
- MachineBasicBlock *NewSucc = SplitCriticalEdge(MI, ParentBlock,
- SuccToSinkTo, BreakPHIEdge);
- if (!NewSucc) {
+ bool Status = PostponeSplitCriticalEdge(MI, ParentBlock,
+ SuccToSinkTo, BreakPHIEdge);
+ if (!Status)
DEBUG(dbgs() << " *** PUNTING: Not legal or profitable to "
"break critical edge\n");
- return false;
- }
-
- DEBUG(dbgs() << " *** Splitting critical edge:"
- " BB#" << ParentBlock->getNumber()
- << " -- BB#" << NewSucc->getNumber()
- << " -- BB#" << SuccToSinkTo->getNumber() << '\n');
- SuccToSinkTo = NewSucc;
- ++NumSplit;
+ // The instruction will not be sunk this time.
+ return false;
}
// Determine where to insert into. Skip phi nodes.