class BasicBlock;
class Function;
class Module;
+ class StringRef;
/// This class provides a symbol table of name/value pairs. It is essentially
/// a std::map<std::string,Value*> but has a controlled interface provided by
/// @{
public:
- /// This method finds the value with the given \p name in the
+ /// This method finds the value with the given \p Name in the
/// the symbol table.
- /// @returns the value associated with the \p name
+ /// @returns the value associated with the \p Name
/// @brief Lookup a named Value.
- Value *lookup(const std::string &name) const;
- Value *lookup(const char *NameBegin, const char *NameEnd) const;
+ Value *lookup(const StringRef &Name) const { return vmap.lookup(Name); }
/// @returns true iff the symbol table is empty
/// @brief Determine if the symbol table is empty
/// createValueName - This method attempts to create a value name and insert
/// it into the symbol table with the specified name. If it conflicts, it
/// auto-renames the name and returns that instead.
- ValueName *createValueName(const char *NameStart, unsigned NameLen, Value *V);
+ ValueName *createValueName(const StringRef &Name, Value *V);
/// This method removes a value from the symbol table. It leaves the
/// ValueName attached to the value, but it is no longer inserted in the
// Check to see if may have to link the global with the global, alias or
// function.
if (SGV->hasName() && !SGV->hasLocalLinkage())
- DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SGV->getNameStart(),
- SGV->getNameEnd()));
+ DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SGV->getNameRef()));
// If we found a global with the same name in the dest module, but it has
// internal linkage, we are really not doing any linkage here.
// Check to see if may have to link the function with the global, alias or
// function.
if (SF->hasName() && !SF->hasLocalLinkage())
- DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SF->getNameStart(),
- SF->getNameEnd()));
+ DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SF->getNameRef()));
// If we found a global with the same name in the dest module, but it has
// internal linkage, we are really not doing any linkage here.
}
GlobalValue *Module::getNamedValue(const char *Name) const {
- llvm::Value *V = getValueSymbolTable().lookup(Name, Name+strlen(Name));
+ llvm::Value *V = getValueSymbolTable().lookup(Name);
return cast_or_null<GlobalValue>(V);
}
#endif
}
-// lookup a value - Returns null on failure...
-//
-Value *ValueSymbolTable::lookup(const std::string &Name) const {
- const_iterator VI = vmap.find(Name);
- if (VI != vmap.end()) // We found the symbol
- return VI->getValue();
- return 0;
-}
-
-Value *ValueSymbolTable::lookup(const char *NameBegin,
- const char *NameEnd) const {
- // FIXME: ValueSymbolTable should move to a StringRef based API.
- const_iterator VI = vmap.find(StringRef(NameBegin, NameEnd - NameBegin));
- if (VI != vmap.end()) // We found the symbol
- return VI->getValue();
- return 0;
-}
-
// Insert a value into the symbol table with the specified name...
//
void ValueSymbolTable::reinsertValue(Value* V) {
/// createValueName - This method attempts to create a value name and insert
/// it into the symbol table with the specified name. If it conflicts, it
/// auto-renames the name and returns that instead.
-ValueName *ValueSymbolTable::createValueName(const char *NameStart,
- unsigned NameLen, Value *V) {
+ValueName *ValueSymbolTable::createValueName(const StringRef &Name, Value *V) {
// In the common case, the name is not already in the symbol table.
- ValueName &Entry = vmap.GetOrCreateValue(StringRef(NameStart, NameLen));
+ ValueName &Entry = vmap.GetOrCreateValue(Name);
if (Entry.getValue() == 0) {
Entry.setValue(V);
//DEBUG(DOUT << " Inserted value: " << Entry.getKeyData() << ": "
}
// Otherwise, there is a naming conflict. Rename this value.
- SmallString<128> UniqueName(NameStart, NameStart+NameLen);
+ SmallString<128> UniqueName(Name.begin(), Name.end());
while (1) {
// Trim any suffix off.
- UniqueName.resize(NameLen);
+ UniqueName.resize(Name.size());
UniqueName.append_uint_32(++LastUnique);
// Try insert the vmap entry with this suffix.