ret i32 %0
}
-; "D": Second word of double word. This works for any memory element.
+; "D": Second word of double word. This works for any memory element
+; double or single.
; CHECK: #APP
; CHECK-NEXT: lw ${{[0-9]+}},4(${{[0-9]+}});
; CHECK-NEXT: #NO_APP
+; No "D": First word of double word. This works for any memory element
+; double or single.
+; CHECK: #APP
+; CHECK-NEXT: lw ${{[0-9]+}},0(${{[0-9]+}});
+; CHECK-NEXT: #NO_APP
+
@b = common global [20 x i32] zeroinitializer, align 4
-define void @main() #0 {
+define void @main() {
entry:
- tail call void asm sideeffect " lw $0,${1:D};", "r,*m,~{$11}"(i32 undef, i32* getelementptr inbounds ([20 x i32]* @b, i32 0, i32 3)) #1
+ tail call void asm sideeffect " lw $0,${1:D};", "r,*m,~{$11}"(i32 undef, i32* getelementptr inbounds ([20 x i32]* @b, i32 0, i32 3))
+ tail call void asm sideeffect " lw $0,${1};", "r,*m,~{$11}"(i32 undef, i32* getelementptr inbounds ([20 x i32]* @b, i32 0, i32 3))
ret void
}
-attributes #0 = { nounwind "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"="true" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" }
-attributes #1 = { nounwind }
+attributes #0 = { nounwind }