-; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=sse2 < %s | FileCheck %s
-; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=avx < %s | FileCheck %s
+; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=sse2 < %s | FileCheck %s --check-prefix=CHECK --check-prefix=SSE
+; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=avx < %s | FileCheck %s --check-prefix=CHECK --check-prefix=AVX
declare float @fmaxf(float, float)
declare double @fmax(double, double)
}
; CHECK-LABEL: @test_intrinsic_fmax_v2f32
-; CHECK: callq fmaxf
-; CHECK: callq fmaxf
+; SSE: movaps %xmm1, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3]
+; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,1,2,3]
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1,2,3]
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,1,2,3]
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: unpcklps {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; SSE: movaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: movaps %xmm0, (%rsp) # 16-byte Spill
+; SSE-NEXT: movapd {{[0-9]+}}(%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT: shufpd {{.*#+}} xmm0 = xmm0[1,0]
+; SSE-NEXT: movapd {{[0-9]+}}(%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: shufpd {{.*#+}} xmm1 = xmm1[1,0]
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: movaps (%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1]
+; SSE-NEXT: unpcklps {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; SSE: movaps %xmm1, %xmm0
+; SSE-NEXT: addq $72, %rsp
+; SSE-NEXT: retq
+;
+; AVX: vmovaps %xmm1, {{[0-9]+}}(%rsp) # 16-byte Spill
+; AVX-NEXT: vmovaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; AVX-NEXT: callq fmaxf
+; AVX-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
+; AVX-NEXT: vmovshdup {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; AVX: vmovshdup {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; AVX: callq fmaxf
+; AVX-NEXT: vmovaps (%rsp), %xmm1 # 16-byte Reload
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm1[0],xmm0[0],xmm1[2,3]
+; AVX-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
+; AVX-NEXT: vpermilpd $1, {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; AVX: vpermilpd $1, {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; AVX: callq fmaxf
+; AVX-NEXT: vmovaps (%rsp), %xmm1 # 16-byte Reload
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm1[0,1],xmm0[0],xmm1[3]
+; AVX-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
+; AVX-NEXT: vpermilps $231, {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; AVX: vpermilps $231, {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; AVX: callq fmaxf
+; AVX-NEXT: vmovaps (%rsp), %xmm1 # 16-byte Reload
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[0]
+; AVX-NEXT: addq $56, %rsp
+; AVX-NEXT: retq
define <2 x float> @test_intrinsic_fmax_v2f32(<2 x float> %x, <2 x float> %y) {
%z = call <2 x float> @llvm.maxnum.v2f32(<2 x float> %x, <2 x float> %y) readnone
ret <2 x float> %z
}
; CHECK-LABEL: @test_intrinsic_fmax_v4f32
-; CHECK: callq fmaxf
-; CHECK: callq fmaxf
-; CHECK: callq fmaxf
-; CHECK: callq fmaxf
+; SSE: movaps %xmm1, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[3,1,2,3]
+; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[3,1,2,3]
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[1,1,2,3]
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[1,1,2,3]
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: unpcklps {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; SSE: movaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT: movaps {{[0-9]+}}(%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: movaps %xmm0, (%rsp) # 16-byte Spill
+; SSE-NEXT: movapd {{[0-9]+}}(%rsp), %xmm0 # 16-byte Reload
+; SSE-NEXT: shufpd {{.*#+}} xmm0 = xmm0[1,0]
+; SSE-NEXT: movapd {{[0-9]+}}(%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: shufpd {{.*#+}} xmm1 = xmm1[1,0]
+; SSE-NEXT: callq fmaxf
+; SSE-NEXT: movaps (%rsp), %xmm1 # 16-byte Reload
+; SSE-NEXT: unpcklps {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1]
+; SSE-NEXT: unpcklps {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; SSE: movaps %xmm1, %xmm0
+; SSE-NEXT: addq $72, %rsp
+; SSE-NEXT: retq
+;
+; AVX: vmovaps %xmm1, {{[0-9]+}}(%rsp) # 16-byte Spill
+; AVX-NEXT: vmovaps %xmm0, {{[0-9]+}}(%rsp) # 16-byte Spill
+; AVX-NEXT: callq fmaxf
+; AVX-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
+; AVX-NEXT: vmovshdup {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; AVX: vmovshdup {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; AVX: callq fmaxf
+; AVX-NEXT: vmovaps (%rsp), %xmm1 # 16-byte Reload
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm1[0],xmm0[0],xmm1[2,3]
+; AVX-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
+; AVX-NEXT: vpermilpd $1, {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; AVX: vpermilpd $1, {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; AVX: callq fmaxf
+; AVX-NEXT: vmovaps (%rsp), %xmm1 # 16-byte Reload
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm1[0,1],xmm0[0],xmm1[3]
+; AVX-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
+; AVX-NEXT: vpermilps $231, {{[0-9]+}}(%rsp), %xmm0 # 16-byte Folded Reload
+; AVX: vpermilps $231, {{[0-9]+}}(%rsp), %xmm1 # 16-byte Folded Reload
+; AVX: callq fmaxf
+; AVX-NEXT: vmovaps (%rsp), %xmm1 # 16-byte Reload
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[0]
+; AVX-NEXT: addq $56, %rsp
+; AVX-NEXT: retq
define <4 x float> @test_intrinsic_fmax_v4f32(<4 x float> %x, <4 x float> %y) {
%z = call <4 x float> @llvm.maxnum.v4f32(<4 x float> %x, <4 x float> %y) readnone
ret <4 x float> %z