static int acpi_power_on(acpi_handle handle, struct acpi_device *dev)
{
- int result = 0, state;
+ int result = 0;
int found = 0;
acpi_status status = AE_OK;
struct acpi_power_resource *resource = NULL;
if (ACPI_FAILURE(status))
return -ENODEV;
- if (!acpi_power_nocheck) {
- /*
- * If acpi_power_nocheck is set, it is unnecessary to check
- * the power state after power transition.
- */
- result = acpi_power_get_state(resource->device->handle,
- &state);
- if (result)
- return result;
- if (state != ACPI_POWER_RESOURCE_STATE_ON)
- return -ENOEXEC;
- }
/* Update the power resource's _device_ power state */
resource->device->power.state = ACPI_STATE_D0;
static int acpi_power_off_device(acpi_handle handle, struct acpi_device *dev)
{
- int result = 0, state;
+ int result = 0;
acpi_status status = AE_OK;
struct acpi_power_resource *resource = NULL;
struct list_head *node, *next;
if (ACPI_FAILURE(status))
return -ENODEV;
- if (!acpi_power_nocheck) {
- /*
- * If acpi_power_nocheck is set, it is unnecessary to check
- * the power state after power transition.
- */
- result = acpi_power_get_state(handle, &state);
- if (result)
- return result;
- if (state != ACPI_POWER_RESOURCE_STATE_OFF)
- return -ENOEXEC;
- }
-
/* Update the power resource's _device_ power state */
resource->device->power.state = ACPI_STATE_D3;