#include <cstring>
#include <stdlib.h>
-#include "model.h"
#include "action.h"
#include "clockvector.h"
#include "common.h"
*/
ClockVector::ClockVector(ClockVector *parent, ModelAction *act)
{
- num_threads = model->get_num_threads();
+ ASSERT(act);
+ num_threads = int_to_id(act->get_tid()) + 1;
+ if (parent && parent->num_threads > num_threads)
+ num_threads = parent->num_threads;
+
clock = (modelclock_t *)snapshot_calloc(num_threads, sizeof(int));
if (parent)
std::memcpy(clock, parent->clock, parent->num_threads * sizeof(modelclock_t));
- if (act)
- clock[id_to_int(act->get_tid())] = act->get_seq_number();
+ clock[id_to_int(act->get_tid())] = act->get_seq_number();
}
/** @brief Destructor */