// to reference is in the string table. We do this since the names we
// add may not only be identical to the names in the DIE.
void DwarfUnit::addAccelName(StringRef Name, const DIE *Die) {
+ if (!DD->useDwarfAccelTables()) return;
DU->getStringPoolEntry(Name);
std::vector<const DIE *> &DIEs = AccelNames[Name];
DIEs.push_back(Die);
}
void DwarfUnit::addAccelObjC(StringRef Name, const DIE *Die) {
+ if (!DD->useDwarfAccelTables()) return;
DU->getStringPoolEntry(Name);
std::vector<const DIE *> &DIEs = AccelObjC[Name];
DIEs.push_back(Die);
}
void DwarfUnit::addAccelNamespace(StringRef Name, const DIE *Die) {
+ if (!DD->useDwarfAccelTables()) return;
DU->getStringPoolEntry(Name);
std::vector<const DIE *> &DIEs = AccelNamespace[Name];
DIEs.push_back(Die);
void DwarfUnit::addAccelType(StringRef Name,
std::pair<const DIE *, unsigned> Die) {
+ if (!DD->useDwarfAccelTables()) return;
DU->getStringPoolEntry(Name);
std::vector<std::pair<const DIE *, unsigned> > &DIEs = AccelTypes[Name];
DIEs.push_back(Die);