of: fix recursive locking in of_get_next_available_child()
authorStephen Warren <swarren@nvidia.com>
Mon, 11 Feb 2013 21:15:32 +0000 (14:15 -0700)
committerGrant Likely <grant.likely@secretlab.ca>
Wed, 13 Feb 2013 10:05:24 +0000 (10:05 +0000)
of_get_next_available_child() acquires devtree_lock, then calls
of_device_is_available() which calls of_get_property() which calls
of_find_property() which tries to re-acquire devtree_lock, thus causing
deadlock.

To avoid this, create a new __of_device_is_available() which calls
__of_get_property() instead, which calls __of_find_property(), which
does not take the lock,. Update of_get_next_available_child() to call
the new __of_device_is_available() since it already owns the lock.

Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
drivers/of/base.c

index e8d65aff86393a4e32ed9f70a7ac7bbae4f94614..f7a87ce1b480a3fcbc2c49fe9f72ff1af9700098 100644 (file)
@@ -290,19 +290,19 @@ int of_machine_is_compatible(const char *compat)
 EXPORT_SYMBOL(of_machine_is_compatible);
 
 /**
- *  of_device_is_available - check if a device is available for use
+ *  __of_device_is_available - check if a device is available for use
  *
- *  @device: Node to check for availability
+ *  @device: Node to check for availability, with locks already held
  *
  *  Returns 1 if the status property is absent or set to "okay" or "ok",
  *  0 otherwise
  */
-int of_device_is_available(const struct device_node *device)
+static int __of_device_is_available(const struct device_node *device)
 {
        const char *status;
        int statlen;
 
-       status = of_get_property(device, "status", &statlen);
+       status = __of_get_property(device, "status", &statlen);
        if (status == NULL)
                return 1;
 
@@ -313,6 +313,26 @@ int of_device_is_available(const struct device_node *device)
 
        return 0;
 }
+
+/**
+ *  of_device_is_available - check if a device is available for use
+ *
+ *  @device: Node to check for availability
+ *
+ *  Returns 1 if the status property is absent or set to "okay" or "ok",
+ *  0 otherwise
+ */
+int of_device_is_available(const struct device_node *device)
+{
+       unsigned long flags;
+       int res;
+
+       raw_spin_lock_irqsave(&devtree_lock, flags);
+       res = __of_device_is_available(device);
+       raw_spin_unlock_irqrestore(&devtree_lock, flags);
+       return res;
+
+}
 EXPORT_SYMBOL(of_device_is_available);
 
 /**
@@ -404,7 +424,7 @@ struct device_node *of_get_next_available_child(const struct device_node *node,
        raw_spin_lock(&devtree_lock);
        next = prev ? prev->sibling : node->child;
        for (; next; next = next->sibling) {
-               if (!of_device_is_available(next))
+               if (!__of_device_is_available(next))
                        continue;
                if (of_node_get(next))
                        break;