The very complicated VirtRegRewriter is going away.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144479
91177308-0d34-0410-b5e6-
96231b3b80d8
#include "Spiller.h"
#include "Splitter.h"
#include "VirtRegMap.h"
-#include "VirtRegRewriter.h"
#include "RegisterCoalescer.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *vrm << "\n");
// Run rewriter
- std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
-
- rewriter->runOnMachineFunction(*mf, *vrm, lis);
+ vrm->rewrite(lis->getSlotIndexes());
return true;
}