#include "llvm/Support/Debug.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include <climits>
INITIALIZE_PASS(PEI, "prologepilog",
"Prologue/Epilogue Insertion", false, false);
+STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
+STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
+
/// createPrologEpilogCodeInserter - This function returns a pass that inserts
/// prolog and epilog code, and eliminates abstract frame references.
///
}
continue;
}
+ ++NumVirtualFrameRegs;
+
// If this is a def, remember that this insn defines the value.
// This lets us properly consider insns which re-use the scratch
// register, such as r2 = sub r2, #imm, in the middle of the
const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
CurrentScratchReg = RS->scavengeRegister(RC, I, SPAdj);
PrevValue = Value;
+ ++NumScavengedRegs;
}
// replace this reference to the virtual register with the
// scratch register.