#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
+#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/StringExtras.h"
#include <algorithm>
#include <set>
namespace {
class CodeExtractor {
typedef std::vector<Value*> Values;
- std::set<BasicBlock*> BlocksToExtract;
+ SetVector<BasicBlock*> BlocksToExtract;
DominatorTree* DT;
bool AggregateArgs;
unsigned NumExitBlocks;
// We only want to code extract the second block now, and it becomes the new
// header of the region.
BasicBlock *OldPred = Header;
- BlocksToExtract.erase(OldPred);
+ BlocksToExtract.remove(OldPred);
BlocksToExtract.insert(NewBB);
Header = NewBB;
}
void CodeExtractor::splitReturnBlocks() {
- for (std::set<BasicBlock*>::iterator I = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::iterator I = BlocksToExtract.begin(),
E = BlocksToExtract.end(); I != E; ++I)
if (ReturnInst *RI = dyn_cast<ReturnInst>((*I)->getTerminator())) {
BasicBlock *New = (*I)->splitBasicBlock(RI, (*I)->getName()+".ret");
//
void CodeExtractor::findInputsOutputs(Values &inputs, Values &outputs) {
std::set<BasicBlock*> ExitBlocks;
- for (std::set<BasicBlock*>::const_iterator ci = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::const_iterator ci = BlocksToExtract.begin(),
ce = BlocksToExtract.end(); ci != ce; ++ci) {
BasicBlock *BB = *ci;
std::map<BasicBlock*, BasicBlock*> ExitBlockMap;
unsigned switchVal = 0;
- for (std::set<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
e = BlocksToExtract.end(); i != e; ++i) {
TerminatorInst *TI = (*i)->getTerminator();
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
Function::BasicBlockListType &oldBlocks = oldFunc->getBasicBlockList();
Function::BasicBlockListType &newBlocks = newFunction->getBasicBlockList();
- for (std::set<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
+ for (SetVector<BasicBlock*>::const_iterator i = BlocksToExtract.begin(),
e = BlocksToExtract.end(); i != e; ++i) {
// Delete the basic block from the old function, and the list of blocks
oldBlocks.remove(*i);