for (unsigned i = 0, e = CP.size(); i != e; ++i) {
O << "\t.section .rodata\n";
- O << "\t.align " << (unsigned)TD.getTypeAlignment(CP[i]->getType())
- << "\n";
- O << ".CPI" << CurrentFnName << "_" << i << ":\t\t\t\t\t#"
+ emitAlignment(TD.getTypeAlignmentShift(CP[i]->getType()));
+ O << ".CPI" << CurrentFnName << "_" << i << ":\t\t\t\t\t" << CommentChar
<< *CP[i] << "\n";
emitGlobalConstant(CP[i]);
}
// Print out labels for the function.
O << "\t.text\n";
- O << "\t.align 16\n";
+ emitAlignment(4);
O << "\t.globl\t" << CurrentFnName << "\n";
O << "\t.type\t" << CurrentFnName << ", @function\n";
O << CurrentFnName << ":\n";
for (MachineFunction::const_iterator I = MF.begin(), E = MF.end();
I != E; ++I) {
// Print a label for the basic block.
- O << ".LBB" << CurrentFnName << "_" << I->getNumber() << ":\t# "
- << I->getBasicBlock()->getName() << "\n";
+ O << ".LBB" << CurrentFnName << "_" << I->getNumber() << ":\t"
+ << CommentChar << " " << I->getBasicBlock()->getName() << "\n";
for (MachineBasicBlock::const_iterator II = I->begin(), E = I->end();
II != E; ++II) {
// Print the assembly for the instruction.
std::string name = Mang->getValueName(I);
Constant *C = I->getInitializer();
unsigned Size = TD.getTypeSize(C->getType());
- unsigned Align = TD.getTypeAlignment(C->getType());
+ unsigned Align = TD.getTypeAlignmentShift(C->getType());
if (C->isNullValue() &&
(I->hasLinkOnceLinkage() || I->hasInternalLinkage() ||
O << "\t.local " << name << "\n";
O << "\t.comm " << name << "," << TD.getTypeSize(C->getType())
- << "," << (unsigned)TD.getTypeAlignment(C->getType());
+ << "," << (1 << Align);
O << "\t\t# ";
WriteAsOperand(O, I, true, true, &M);
O << "\n";
SwitchSection(O, CurSection, "");
O << "\t.section\t.llvm.linkonce.d." << name << ",\"aw\",@progbits\n";
break;
-
case GlobalValue::AppendingLinkage:
// FIXME: appending linkage variables should go into a section of
// their name or something. For now, just emit them as external.
break;
}
- O << "\t.align " << Align << "\n";
+ emitAlignment(Align);
O << "\t.type " << name << ",@object\n";
O << "\t.size " << name << "," << Size << "\n";
O << name << ":\t\t\t\t# ";