// loop can be found for them.
//
for (typename std::vector<BlockT*>::iterator I = L->Blocks.begin(),
- E = L->Blocks.end(); I != E; ++I) {
- typename std::map<BlockT*, LoopT *>::iterator BBMI = BBMap.find(*I);
- if (BBMI == BBMap.end()) // Not in map yet...
- BBMap.insert(BBMI, std::make_pair(*I, L)); // Must be at this level
- }
+ E = L->Blocks.end(); I != E; ++I)
+ BBMap.insert(std::make_pair(*I, L));
// Now that we have a list of all of the child loops of this loop, check to
// see if any of them should actually be nested inside of each other. We