--- /dev/null
+public class MatrixMultiply extends Thread{
+ MMul mmul;
+ public int x0, y0, x1, y1;
+ public MatrixMultiply(MMul mmul, int x0, int x1, int y0, int y1) {
+ this.mmul = mmul;
+ this.x0 = x0;
+ this.y0 = y0;
+ this.x1 = x1;
+ this.y1 = y1;
+ }
+
+ public void run() {
+ atomic {
+ int M=mmul.M;
+ int l=8;
+ //Use btranspose for cache performance
+ for(int i = x0; i< x1; i++,l++){
+ for (int j = y0; j < y1; j++) {
+ double innerProduct=0;
+ for(int k = 0; k < M; k++) {
+ innerProduct += mmul.a[i][k] *mmul.btranspose[j][k];
+ }
+ mmul.c[i][j]=innerProduct;
+ }
+ }
+ }
+ }
+
+ public static void main(String[] args) {
+ int NUM_THREADS = 4;
+ int SIZE=600;
+ if (args.length>0) {
+ NUM_THREADS=Integer.parseInt(args[0]);
+ if (args.length>1)
+ SIZE=Integer.parseInt(args[1]);
+ }
+
+ int p, q, r;
+ MatrixMultiply[] mm;
+ MatrixMultiply tmp;
+ MMul matrix;
+
+ matrix = new MMul(SIZE, SIZE, SIZE);
+ matrix.setValues();
+ matrix.transpose();
+ mm = new MatrixMultiply[NUM_THREADS];
+ int increment=SIZE/NUM_THREADS;
+ int base=0;
+ for(int i=0;i<NUM_THREADS;i++) {
+ if ((i+1)==NUM_THREADS)
+ mm[i]=new MatrixMultiply(matrix,base, SIZE, 0, SIZE);
+ else
+ mm[i]=new MatrixMultiply(matrix,base, base+increment, 0, SIZE);
+ base+=increment;
+ }
+ p = matrix.L;
+ q = matrix.M;
+ r = matrix.N;
+
+ // print out the matrices to be multiplied
+ System.printString("\n");
+ System.printString("MatrixMultiply: L=");
+ System.printInt(p);
+ System.printString("\t");
+ System.printString("M=");
+ System.printInt(q);
+ System.printString("\t");
+ System.printString("N=");
+ System.printInt(r);
+ System.printString("\n");
+
+ // start a thread to compute each c[l,n]
+ for (int i = 0; i < NUM_THREADS; i++) {
+ tmp = mm[i];
+ tmp.start();
+ }
+
+
+ // wait for them to finish
+ for (int i = 0; i < NUM_THREADS; i++) {
+ tmp = mm[i];
+ tmp.join();
+ }
+
+ // print out the result of the matrix multiply
+
+ System.printString("Finished\n");
+ }
+}
+
+public class MMul{
+
+ public int L, M, N;
+ public double[][] a;
+ public double[][] b;
+ public double[][] c;
+ public double[][] btranspose;
+
+ public MMul(int L, int M, int N) {
+ this.L = L;
+ this.M = M;
+ this.N = N;
+ a = new double[L][M];
+ b = new double[M][N];
+ c = new double[L][N];
+ btranspose = new double[N][M];
+ }
+
+ public void setValues() {
+ for(int i = 0; i < L; i++) {
+ double ai[] = a[i];
+ for(int j = 0; j < M; j++) {
+ ai[j] = j+1;
+ }
+ }
+
+ for(int i = 0; i < M; i++) {
+ double bi[] = b[i];
+ for(int j = 0; j < N; j++) {
+ bi[j] = j+1;
+ }
+ }
+
+ for(int i = 0; i < L; i++) {
+ double ci[] = c[i];
+ for(int j = 0; j < N; j++) {
+ ci[j] = 0;
+ }
+ }
+ for(int i = 0; i < N; i++) {
+ double btransposei[] = btranspose[i];
+ for(int j = 0; j < M; j++) {
+ btransposei[j] = 0;
+ }
+ }
+ }
+
+ public void transpose() {
+ for(int row = 0; row < M; row++) {
+ double brow[] = b[row];
+ for(int col = 0; col < N; col++) {
+ btranspose[col][row] = brow[col];
+ }
+ }
+ }
+}